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  #11  
Old 12-11-2012, 09:14 PM
Haruhi Haruhi is offline
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Star Galaxy browser game, lol. No thanks, Square Enix.

http://stargalaxy.jp/
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  #12  
Old 12-11-2012, 09:16 PM
L.Lawliet L.Lawliet is online now
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Wait so this is not an iOS game actually?
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  #13  
Old 12-11-2012, 09:18 PM
Haruhi Haruhi is offline
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Quote:
Originally Posted by L.Lawliet View Post
Wait so this is not an iOS game actually?
Not this one. Someone already made a topic for the iOS game: http://forums.toucharcade.com/showthread.php?t=170000

Edit: Oh, it's already out.

Last edited by Haruhi; 12-11-2012 at 09:24 PM..
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  #14  
Old 12-11-2012, 09:28 PM
Hambo12 Hambo12 is offline
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Quote:
Originally Posted by Haruhi View Post
Not this one. Someone already made a topic for the iOS game: http://forums.toucharcade.com/showthread.php?t=170000

Edit: Oh, it's already out.
That would be me sir.
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  #15  
Old 12-12-2012, 11:04 PM
kin kin is offline
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Star Galaxy it is, and it's now open for Beta testers.

There's a trailer on the main page, which as per how japanese trailers go, doesn't tell much, but it's basically one of those games like Clash of Clans with card elements and some form of multiplayer battlefield.

We'll know more on the 20th when the Beta is scheduled to start.


It's not Galaxy Dungeon.
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  #16  
Old 12-12-2012, 11:36 PM
AnarKitty AnarKitty is offline
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Yeah, card game was the first thing that popped in my mind when I saw the trailer earlier. Still, I'm really curious.
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  #17  
Old 12-19-2012, 07:21 AM
kin kin is offline
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Just got an email today, I passed some selection process (that I wasn't even aware of), and was accepted as a beta tester.

Official start is on the 20th, I'll do some previews a few days after then.
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  #18  
Old 12-20-2012, 10:32 AM
kin kin is offline
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It's a social game, still can't say if it's good or not, can't survive the current lag.
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  #19  
Old 12-26-2012, 08:30 PM
kin kin is offline
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In the rare case that anyone is still looking, the beta has ended, and it was overall a pretty confusing affair.

The artwork for the cards were very well done, but it was hard to know how effective a card is compared to another in combat.

Resource management for base building was still alright, but there seemed so much leeway that you don't really know what to do after the tutorial.


The novelty that this game adds is that players of all three fractions spawn together on a single huge grid based map and fight each other for territory. Sadly this seems to involve only moving your own spaceship(s) that you load with your character cards, and then moving to and clearing enemies in a particular grid you want to take over.

There are some other interesting plays, like how different types of spaceships allow for different types or number of cards, and how you can automatically combine fleets with other players or set up barriers for an area, but unless something more is given before the release, I doubt I'll be going back.
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