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  #961  
Old 08-31-2014, 01:02 AM
Gamer of War Gamer of War is offline
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iPod Touch (5th Gen), iOS 7.x
 
Join Date: Apr 2014
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Default Premium Plants: Are they worth it? Pt. 1

Recently, I've been buying some premium plants, just to test if they're as good as they claim to be. So here's what I found:

Snow Pea : What does it do? It shoots freezing peas that slow down zombies.

Everything that this plant can do can already be done by the Winter Melon, and a heck of a lot better. Plant food effect? Freezes all zombies in the row, and shoots the traditional 60 peas. Pfft.

The sun cost is decent (150 sun), but the current price is outrageous. 4 dollars for a Peashooter that freezes zombies? No thanks.

Worth it?: DO NOT BUY THIS.



Power Lily:: Gives 1 Plant Food on use, disappears after use. Has the slowest recharge in the game (Very slow, a little more than 1 minute). Costs 175 Sun. Decent cost (3 bucks).

Longest recharge in the game, for good reasons. IMO, best premium plant (alongside Imitater). May be considered OP and/or gamebreaking.

This has great synergy with Tile Turnips, since you can basically boost your plants whenever you want.

Worth it?: Hell yes.



Squash: So this plant is an insta-kill one. It's as strong as the others (Cherry Bomb, Jalapeño). This plant costs 50 sun. Think of the Squash as a Cherry Bomb with a 1x1 radius. Its plant food effect is awesome, as it can kill a Gargantaur with only 1 plant food! And it costs only 3 bucks!

Good for the first loners, bad at crowd control.

Worth it? It's ok, but there are better options.
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  #962  
Old 09-19-2014, 08:09 PM
TheClaff TheClaff is offline
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Join Date: Dec 2008
Location: Bethesda, Maryland
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Does this work for anyone with iPhone 6? It's crashing for me before it even loads.
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  #963  
Old 09-25-2014, 10:46 AM
jwolf101 jwolf101 is offline
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I don't know if this is the right place to ask but is plants vs zombies garden warfare going to come to ios?
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  #964  
Old 09-25-2014, 01:51 PM
jwolf101 jwolf101 is offline
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Ever since the metal announcement there was a lot of talk how pvz garden warfare was coming to ios
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  #965  
Old 10-14-2014, 07:50 PM
TheClaff TheClaff is offline
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Location: Bethesda, Maryland
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Anyone still playing this? I got back to it some but it feels like it's gotten much harder over the recent months and updates. They just added a new world, but playing the previous levels to get the yeti or the vase game I find it's much harder before to the point it feels like its unbalanced unless you use a lot of coins.
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  #966  
Old 10-14-2014, 08:02 PM
L.Lawliet L.Lawliet is online now
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iPod Touch (5th Gen), iOS 7.x
 
Join Date: Jun 2011
Location: iPhone 6, iOS 8.x
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I gave up on this game the moment they screwed up the map. So upset. At some point I'll get over my anger and install the OLD version. I don't think I'll be playing the newest version despite the new worlds. I think the game was so good originally that they had to destroy it to "make money." Hey, maybe it worked for them. I still don't like it. I'm just appalled they ruined what was soft launched and known as one of the best freemium games ever. I laugh thinking about how good it was..
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  #967  
Old 10-15-2014, 01:04 AM
Cadenza Cadenza is offline
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Join Date: Jun 2013
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Quote:
Originally Posted by TheClaff View Post
Anyone still playing this? I got back to it some but it feels like it's gotten much harder over the recent months and updates. They just added a new world, but playing the previous levels to get the yeti or the vase game I find it's much harder before to the point it feels like its unbalanced unless you use a lot of coins.
It has. It's at the point where it's completely impossible to win levels without using perks at least a few times. Most beach levels are impossible to beat withou using power snow at least once.

Also, did they just remove pinata parties?? Since the beach world update today I no longer see pinata party invites in the game?
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  #968  
Old 10-18-2014, 06:47 AM
Bomb Bloke Bomb Bloke is offline
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iPad mini, iOS 6.x
 
Join Date: Oct 2014
Location: Tasmania (AU)
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I'm still getting pinata parties. In fact it looks like there's multiple costumes per plant to collect now.

It looks like the update gave me the wallnut/peashooter/sunflower costumes free. Or maybe I already had them at some point and an older update took them away by accident. In any case, something's bugging out, because I can't toggle the costumes of those three plants.

I'm certainly noticing the rate at which the new levels seem to chew through boosts. Not entirely sure how you're supposed to get by without them. My guess is "you aren't". It already wasn't really worth doing yeti maps (they only ever give you 1000 coins, never anything interesting) - if the yeti shows up on a beach map I'll probably give up on chasing it forever.

Surfer zombies don't seem to have a specific counter. I mean, sure, you can one-shot them with the right plants, but good luck doing that when five lane's worth comes at you at once. Once they hit land, it seems even if you kill them they'll still drop their boards... which one-shots even your tall-nuts.

Sorta feels like blowers should work on them. Haven't tried it, and I doubt they do.

Bowling plants are a bit rubbish. Left to "charge", they'll grow three bulbs of different power and shoot them at zombies. But so long as there are zombies in their lane, they'll never regrow the stronger bulbs - they just keep shooting the weakest one over and over again. You might argue that they can hit multiple lanes, but they only fire if zombies are in their lane. Might as well plant peashooters, just as effective but half the price.

The beach mechanic of the tide going in/out gives you a sign so that you know where you have to plant lilypads to prevent plants getting drowned. It lacks a sign to show you where your tangleweeds will get washed from away when the tide recedes.

Pyramid of Doom (Egypt endless) now features sand-storms, slowing my iPad Mini down further when the flag zombies arrive (and it was already suffering heavy frame-rate issues, in that it seems to spend an awful lot of processor power on zombies that aren't even on the screen yet).
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