App description: UUUU for iPhone 5, 5C, 5S and iPod Touch 5

UUUU. Action, Puzzle, Colors, Monotouch, Accelerating colors, Sounds and Colors that are falling down and you should stop them from doing that.

Monotouch. Using cutting edge technology we created a game that you can play by using a single finger. Very advanced space rocket technology.

Procedural. The game is different each time you play it. Colors, Sounds and gameplay differs every time, and you need to adapt as quickly as possible, to avoid any unnecessary color spillage. Who would want to waste such beautiful color?

Finger resource. Since UUUU is a revolutionary monotouch game, your single finger is your main strategic resource. Do you use it to manually hold off the colors, to create new boosters, or maybe some unique approach?

Text. Text is boring and in UUUU you will find absolutely no text, just symbol, sounds, and did we mention colors?

Colors. Unlike penguins, pandas, snow, and very old TVs.

Why are you still reading the description? It's black and white. You need color to compensate for this monochromatic reading experience - we have just the game for that. And it's this one.

This app does NOT play nice with the iPad... yet!

Damjancd's comments:


Hi everyone, me and my wife made a mobile game, I'd love some feedback on any aspect of it really.

It is only iPhone 5,5c,5s, iPod Touch 5 for now, but in the future, it might be modified for older iPhones (I have an iPhone 4 ) and the iPad.

It's a strictly monotouch game, where you have to appropriate your finger, as a resource, to keep the colours from smashing down.

Check it out on my wife's Behance profile: http://www.behance.net/gallery/UUUU-iOS-game/10726387

And the Appstore link: https://itunes.apple.com/us/app/uuuu-for-the-iphone/id770116884?ls=1&mt=8

Thank you
01-01-2014, 02:39 PM
#21
@wigzisonfire She's the one yeah :]

Glad you like the art direction and execution, see if you like the gameplay and do tell of your experience :0

I'll tell her you love her but I have a certain feeling she's already taken. Not sure, will ask though :]
01-01-2014, 07:18 PM
#22
Anyone play this on a 4S? Any more insight as to what the rules are? Looks good. I'm a big sucker for this type of simplistic casual presentation.
01-01-2014, 08:03 PM
#23
Awesome art style! I played for about 15 minutes and It'd be great if someone could explain what it is I'm doing exactly lol because I have absolutely no idea. It seems like a high score chaser...maybe?
01-01-2014, 11:05 PM
#24
After 20 mins .... Still no clue what I'm doing
01-02-2014, 05:07 AM
#25
iPhone 5, 5C, 5S only folks. and the long iPod touches.
It needs the length.

It is a high score chaser in a way yeah, keep the drops from dropping for as long as possible. A strictly gamplay video might be released soon to help out those in need :]
01-02-2014, 05:16 AM
#26
Quote:
Originally Posted by Damjancd View Post
iPhone 5, 5C, 5S only folks. and the long iPod touches.
It needs the length.

It is a high score chaser in a way yeah, keep the drops from dropping for as long as possible. A strictly gamplay video might be released soon to help out those in need :]
Please do. This may be an amazing game with excellent gameplay but until we know what we are supposed to do, there's no way we can tell our friends to buy this!

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