Top Grossing revenue

05-17-2013, 06:25 PM
Top Grossing revenue

I'm trying to get a general idea of what revenue to expect at each position in the top grossing list for iPhone.

I've found [URL=""]2D Boy's post from 2011[/URL] which covers iPad top grossing, and [URL=""]this post[/URL] also from 2011 which seems to be talking about iPhone top paid, although I'm not sure how he could give accurate predictions since it's based on units sold rather than revenue...

I've also found [URL=""]this article[/URL] which says "an app holding a rank between No. 5 and No. 15 on the top grossing app chart in Q1 2012 was earning as much as $80,000 per day."

Does anybody else have any data to share?
05-18-2013, 01:52 AM
80k a day?

Get real mate, Supercell is doing 2,4 million a day with two games.
05-26-2013, 10:43 PM

Thanks so much for that information. I found this survey from 2011 that does it's best to show a projected curve in terms of income. [URL=""]Revenue Survey Link[/URL]

I'm really interested in the "middle class" of the iOS store. Where you make a enough money to make original great games and get to practise the art of create amazing games that connect with the iOS user base.

Thanks again, hit me up if you find more info.