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03-20-2014, 04:36 AM
Joined: Aug 2010
Location: The last time zone for iOS game releases :(
Posts: 1,901
Seems like timers in a paid game . However, not that bad. It takes 10 energy per level, not sub levels. If you do well, the 10 energy is given back. Do ok, then 5 energy is given back. I did see a timer for the energy, looked like 30 seconds, not sure for one or more energy.
For paid game, timers should never be implemented, but this is not too bad so far (I hope).
03-20-2014, 07:32 AM
Cartoon Network - Instab...wait, wut? Timers in paid game? Glad I read the comments first. Pass.
03-20-2014, 04:22 PM
Joined: Jul 2012
Posts: 279
Really want to get this but timers? Come on! Major put off, hope they reading these comments and sort something out!
03-20-2014, 04:37 PM
Joined: Sep 2012
Location: The Netherlands
Posts: 474
Maybe I am wrong because I bought this game 1 hour before an update came up in the AppStore , but it looks like the energy system is gone ? Playing a level still costs 10 drops / energy but the energy bar ( which was 30) is completely gone , so although it costs energy to play a new level set it in fact does not cost anything because there is no energy bar?

Nb: the update appeared for me about 15 minutes ago