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iPad: Battle Worlds: Kronos (by KING Art GmbH)

11-06-2014, 12:46 PM
#21
Joined: Mar 2011
Posts: 798
Allright, I bought it.

First impressions:
1) The graphics are ok, lower than expected but they have been lowered due to performance issues. Maybe there are very big stages and many vehicles later on and maybe the memory will get down. The problem is that these graphics reminds me iphone graphics and not so tablet-ish. But on the other hand, there is not an iphone version!? I hope it will be eventually an iphone version because some games like this (turn based strategy), CAN be played with scrolling etc. You can take your time to see the terrain and think what to do. On realtime strategy, it's not ok. Also in iphone 6/6+ I believe it will be just fine due to bigger screen. I really would like to be an universal app.

2) The filesize of the uncompressed game is 808mb. Fine by me. Not very big but not very little. XCOM is HUGE!

3) Some graphical problems in the start but the developers could fix this because it's not very nice to start the game and see the main screen, after that to be resized, then another screen with the spacecrafts, after that the screen goes purple and then the screen with the spacecrafts reappears. I strongly believe that this could be issued with an update.

4) The PC full cut-scenes before a mission has been converted to just static pictures but at least there is voice and this is fine by me. I prefer having a smaller game in filesize, than a big-sized game. It's the portable version and not exactly the same.

5) Some animations (not all) have been lost. For example the sea is static. I know there are some games for ipad worst than this but if the sea had only one-two frames for animation, it would be better.

6) It crashed for me. Yep, unfortunately it crushed when I was on the menu (with the ? symbol) where I could see the tutorial / game / credits. Fortunately there was an autosave and I restarted the game and I had just lost only one movement but maybe this could ruin the whole experience if it will not get issued quickly. By the way I have iOS 7.1.2 (ipad 4).

7) Thank God an internet connection is not required and it has not any iap!

8) I noticed that the scrolling inside stages is not very smooth.. Can you please do something for it or it's memory / performace issues?

9) I like the Greek vase when the intro starts.

10) You can play campaign, single-player maps, multi-player.

Overall I like the game. It has depth, more than Advance Wars, the background music I think it's the same like PC (no complaints here) and if the issues can be resolved, it could a very good game.

If I wanted to play the full game, I would played in my PC. It's the same like Anomaly Warzone. The console / PC is the real thing but the portable version is not so inferior.
11-06-2014, 12:52 PM
#22
Joined: May 2014
Posts: 1,516
Graphics won't be as good as the pc version, that's obvious.. All that matters to me is the gameplay 😀😀.. I'm hoping it's easy to find games online

11-06-2014, 01:00 PM
#23
Any chance of this going to iphone especially now that we have big ones?
11-06-2014, 01:02 PM
#24
Not any crashing for me on an ipad air ios 8 And yes it could say that has more depth than Advance Wars
11-06-2014, 01:59 PM
#25
Joined: Aug 2014
Posts: 27
instabuy for me and i am very happy with it! the campaign is great so far and i really like the multiplayer too!
11-06-2014, 02:52 PM
#26
Joined: Apr 2010
Posts: 1,184
Shame, as I'm certain the ipad air 2 should be able to come fairly close to the pc version. But you can't make a game only for the most recent device unfortunately.
11-06-2014, 02:58 PM
#27
Joined: Oct 2009
Location: California
Posts: 1,045
This looks fantastic, and will definitely buy it. I just wish it had a random map generator as user created content can be a little rough.
11-06-2014, 05:07 PM
#28
Joined: Oct 2010
Location: Montevideo, Uruguay
Posts: 105
Quote:
Originally Posted by nkarafo View Post
Allright, I bought it.

First impressions:
1) The graphics are ok, lower than expected but they have been lowered due to performance issues. Maybe there are very big stages and many vehicles later on and maybe the memory will get down. The problem is that these graphics reminds me iphone graphics and not so tablet-ish. But on the other hand, there is not an iphone version!? I hope it will be eventually an iphone version because some games like this (turn based strategy), CAN be played with scrolling etc. You can take your time to see the terrain and think what to do. On realtime strategy, it's not ok. Also in iphone 6/6+ I believe it will be just fine due to bigger screen. I really would like to be an universal app.

10) You can play campaign, single-player maps, multi-player.

Overall I like the game. It has depth, more than Advance Wars, the background music I think it's the same like PC (no complaints here) and if the issues can be resolved, it could a very good game.

If I wanted to play the full game, I would played in my PC. It's the same like Anomaly Warzone. The console / PC is the real thing but the portable version is not so inferior.
Ok! bought it your first impressions where good enough for me even if I like graphics a little too much.... thanks!
11-06-2014, 05:31 PM
#29
Joined: May 2011
Location: UK
Posts: 281
Is the strategy simplistic a la fire emblam or meatier like panzer general?

Gamecenter I.D - defard
Xbox One - defard2001
PS4 - defard
Feel free to add me peeps!
11-06-2014, 08:33 PM
#30
I'm curious too, anyone have an impressions video they've put together (or want to put together)?