★ TouchArcade needs your help. Click here to support us on Patreon.
11-14-2017, 03:24 PM
#21
Joined: Apr 2015
Posts: 372
Quote:
Originally Posted by baconcow View Post
If you played the beta, at the beginning, the UI has changed from that quite a bit. However, I wouldn't say the end result UI is that great, at least when compared to a game like Through the Ages: A New Story of Civilization.
I just saw a video on YouTube and yes, there are significant UI improvements, thanks.
11-14-2017, 03:34 PM
#22
Wait a minute... This isn't coming to phones?

11-14-2017, 06:32 PM
#23
Joined: Apr 2015
Posts: 372
11-14-2017, 07:34 PM
#24
Joined: Sep 2012
Posts: 818
Quote:
Originally Posted by Roger the Alien View Post
2 expansions will be added soon, Repos Production works on the tutorials for them at the moment.
They are calles Cities and Leaders: http://www.7wonders.net/?lang=en
I am surprised they weren't available upon launch. Based on how long it took for this to produce, it had better be soon than later!
11-15-2017, 04:12 AM
#25
Joined: Aug 2014
Location: Berlin Germany
Posts: 268
Quote:
Originally Posted by skoptic View Post
Thanks for posting. Some questions were answered with this report.

Last edited by DTK; 11-15-2017 at 04:33 AM.
11-15-2017, 09:46 AM
#26
Quote:
Originally Posted by Mythbuster View Post
Within the last 20 minutes I was not able even to start the game ... no way to pass the connectivity test ...

This is just a bad joke ... years over years for testing and this is the result ... no words ...
Agreed was looking forward to this for ages and I thought that after waiting an age to play it, it would come highly polished and designed *slaps own head with a fish*
11-15-2017, 11:53 AM
#27
Joined: Jun 2011
Posts: 9
Was expecting so much more from this game. Sadly, based on everything I've read and seen, I won't be purchasing this one.
11-15-2017, 01:17 PM
#28
Joined: Apr 2015
Posts: 372
Quote:
Originally Posted by ChromaTick View Post
Was expecting so much more from this game. Sadly, based on everything I've read and seen, I won't be purchasing this one.
Yes a real shame, I dont mind random games being botched but to botch one that has won more awards than any other game Is such a shame and missed opportunity

The UI did improve during beta but unless concerns raise in the SP review are in some way addressed its a bit of a non starter. Sadly I doubt the dev team have the wherewithal, looking at time in development and released app state.
11-15-2017, 01:17 PM
#29
Joined: Mar 2011
Posts: 798
Quote:
Originally Posted by ChromaTick View Post
Was expecting so much more from this game. Sadly, based on everything I've read and seen, I won't be purchasing this one.
Same here. No polishing, no extra animations, effects, etc. Internet connection required! What else?
11-15-2017, 02:30 PM
#30
Joined: Jan 2015
Posts: 4
Have to echo what many others have said here. I was so excited when it was announced, and with the amount of waiting we had to do for it, it was an instabuy for me.

Sadly, the end product feels like a beta release. It's rough around the edges, for sure with things that aren't really excusable like low-res/non-retina graphical elements and clunky instructional language. Beyond that, the multi-player is obviously lacking as has been pointed out and the AI is far too weak to be enjoyable.

These complaints would be lessened if it didn't already have such a long development cycle, but as it stands, it's a weak offering. I have grave concerns that lack of solid early uptake will cause the developer to abandon the game entirely and leave us with the kind of half-baked implementation that Alhambra is right now.

I'll say that the app functions just enough to scratch a quick 7 Wonders itch, and I can enjoy a game. But without having a challenging AI or being able to challenge my friends that are beyond a beginner skill level, it's just a tease.