How am i making a game with unity? [dev. 0.6]

Discussion in 'Public Game Developers Forum' started by Hecolo, Jan 30, 2018.

  1. Hecolo

    Hecolo New Member

    Dec 4, 2017
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    [DEV.0.6]​

    Good Evening! How are you doing?
    I was doing a devlog on my side and I thought, Oh my maybe some guys would be interested to follow the development on my new mobile game. I am making this game with Unity.

    [​IMG]

    Here are the day news:


    1. Creation of Script_DontDestroy with variable DontDestroy (transform.gameObject);
    • Creating the Scene_Manager script
    • Scenes Creations (currently 3 scenes)
    • Creating Script_Scene_Loading
    • I fixed some problems with scripts that did not work because I transferred scripts to the Loading scene. At first they were all in the same scene (so it was easy :)) so I had to fix all that :cool:
    • Creation of the first BONUS: When we click a lot of times on the character that we report + sub.
    • Adding $$$ directly to Cash TOTAL.
    • A cool thing is that when you click a lot of times on the rabbit, the rabbit will then move super fast in all directions for a few seconds.


    And a little video instagram
    ( You can follow my Instagram`s account, its free so why not =) )

    https://www.instagram.com/p/BekDZayhK__/?taken-by=hecopagnie

    [DEV.0.6]​
     
  2. Hecolo

    Hecolo New Member

    Dec 4, 2017
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    How am i making a game with unity? [dev. 0.7]

    [DEVELOPMENT 0.7]

    Hiiiii!

    I'am back with some new features:

    [​IMG]
    Screenshot showing the New Evolution Discovery interface

    And the link to Instagram to see what it gives in VIDEO
    https://www.instagram.com/p/BeryUpVBvdG ... hecopagnie
    OR Facebook
    https://www.facebook.com/Hecopagnie/videos/1292239590922805/


    -I had a duplicate appearance of Prefab Boxing at each appearance of this prefab 2 Boxing Prefabs were created. Fixed!
    -Creating a PLAY Function to Activate a Corutine for Boxing Prefects
    -I had a Préfab boxing that appeared in my LOADING scene when it was supposed to appear in my GAME scene. So I had to activate my Scene_Game as Scene Active.
    -Set up in Scene UI, panel New_Evolution_Discover
    -In Illustrator I created a spiral star
    -Creation of the New Evolution Counter script
    -Creation of a LIST variable to list all the evolutions discovered
    -Setting up a function to activate the UI NEW EVOLUTION panel
    -Creating a MASK Component to prevent anything from happening and lousy
    -Adjust the Canvas Scale to the height of my resolution

    [​IMG]
    Screenshot showing the settings of the Canvas Scaler​




    [DEVELOPMENT 0.7]​
     
  3. Hecolo

    Hecolo New Member

    Dec 4, 2017
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    [DEVELOPMENT 0.8]

    [​IMG]

    I'm back, sorry for my absence, no no I'm not giving up a project I'm starting I was missing because I had to finalize a phone game that a game publisher chose to test it, so in a few days the tests of the game will begin and we will see what it will give! And then it allowed me to have a little back on this new game.

    But I do not come back alone!
    Here is an Instagram overview video of the update 0.8 ===>INSTAGRAM https://www.instagram.com/p/BgYD26sBvE1<===
    By the way if you want,I created a Discord channel to keep in touch: DISCORD => https://discord.gg/Y9Wgec9

    Here is the list of the update:
    Changing the colors of the typos

    • Add 2 animations, animation input and idle on the Carton

    • Adding a Scroll Bar to move the camera to Right

    • Creation of the Chicky Character List

    • Creating the Random Position Script of the character Chicky

    • Change of color when you go on the Rabbity map to the map Chicky on the bottom of the screen discoveries + total dollar text + scroll bar

    • Creating a Chicky Character Area Limit

    • I removed the bushes for the moment

    • I wonder if it would be nice to change the color of the soil according to the themes of characters?

    [​IMG]

    Thanks guys, see you soon for more

    [DEVELOPMENT 0.8]
     
  4. samihahkassis

    samihahkassis New Member

    Hi

    I really appreciate the hard work and genuine ability you have given for this game. i have gone through your Instagram and Facebook for detailed review. I am sure you can do more better than this.
    Good Luck Congrats
     
  5. DaveMApplegate

    DaveMApplegate Well-Known Member

    This game reminds me a ton of the Evolution series of games by Tapps. Their Platypus evolution was a blast.

    How long have you been making this for? When are you expecting to release it?
     
  6. Hecolo

    Hecolo New Member

    Dec 4, 2017
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    Hi Guys,

    Sorry I just saw you answers.
    I believed I could get notification when someone is answering me, but I will check it to get it.

    Thanks for your `` faith `` in me ahah. Its cool to know, you went to see my stuff. I would love to make bigger game and more games but I work in the same time. I am working in Paris right now, I animate some Minions =D but right now I am working on the new Grinch Feature.

    About your answer DaveMApplegate, yes its a game like some others games, but that doesnt mean I cant do a similar game and trying to make a better one from them =D And the fact to make the same game, i learnt a lot =)
    Did you make a similar game too?
    And I am working on this project little by little, Usually I was working 1 hour per version of devlopment. So I was working on the Design, Coding, and everything.

    Thanks for your answers guys <3

    If You want I did a video to show the Development 1.0, its in French, but I think you can choose the translation option in the settings of the video =)


    Link to the video by clicking on the picture

    [​IMG]

    See you soon!
     

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