HEAVY Sword

03-26-2012, 11:10 PM
#11
Quote:
Originally Posted by VoodooVyper View Post
It seems to me that the parallax effect is backwards. Shouldn't the background scenery move by slower than the foreground or am I losing my mind?
You're not losing your mind. It's the first thing I noticed as well - definitely backwards.
03-27-2012, 10:11 AM
#12
Guessing this, like your other games, is being developed in GameSalad?

:;:CURRENT 'FAVORITES' FOLDER:;:
Dragon Hills, Devious Dungeon 2, Attack The Light, Incoboto, Bring Me Sandwiches!!
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;: Autechre, Download, Integral

04-04-2012, 12:25 PM
#13
New screens!

As you guys suggested whatever sword is equipped is always in view now

The HEAVYsword


HEAVY sword - Monster Robot Studios by homeschooledmail, on Flickr

facing off with an goblin archer

HEAVY sword - Monster Robot Studios by homeschooledmail, on Flickr

The Bow


HEAVY sword - Monster Robot Studios by homeschooledmail, on Flickr

Lv.1 Helmet


HEAVY Sword - Monster Robot Studios by homeschooledmail, on Flickr
04-04-2012, 12:39 PM
#14
Just to be clear, I'm not bashing you for using GS... Beyond Dead is a great game... And with GS getting updated... I'm really hoping more developers that know how to use GS properly will start coming out of the woodwork.

Was just interested if this was done in GameSalad as well... Or have you moved on to another game engine?

Also wondering if the jump and attack buttons will be switchable... I'm use to having the jump on the right, with attack on the left... Not the other way around...

:;:CURRENT 'FAVORITES' FOLDER:;:
Dragon Hills, Devious Dungeon 2, Attack The Light, Incoboto, Bring Me Sandwiches!!
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;: Autechre, Download, Integral
04-04-2012, 07:20 PM
#15
Quote:
Originally Posted by syntheticvoid View Post
JWas just interested if this was done in GameSalad as well... Or have you moved on to another game engine?
He posted it on the GS forums, so unless he's just announcing it over there, I think it was.

Quote:
Originally Posted by syntheticvoid View Post
Also wondering if the jump and attack buttons will be switchable... I'm use to having the jump on the right, with attack on the left... Not the other way around...
Quote:
Originally Posted by ashtmj View Post
@Exact-Psience Yes, the jump and attack buttons will be interchangeable
04-04-2012, 07:32 PM
#16
thanks for that... and sorry, it's been a loooooooooooooooooong 48ish hours...

:;:CURRENT 'FAVORITES' FOLDER:;:
Dragon Hills, Devious Dungeon 2, Attack The Light, Incoboto, Bring Me Sandwiches!!
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;: Autechre, Download, Integral
04-15-2012, 10:45 AM
#17
Beta testing?

Hey, is there going to be a test flight beta for this game? Also, can you recommend some pixel art tutorials? I love the look of this game!
04-15-2012, 10:51 AM
#18
Joined: Feb 2010
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04-15-2012, 09:38 PM
#19
Joined: Aug 2009
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Love the new look. Any new updates?

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