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Limbo coming to IOS on July 3!

06-28-2013, 09:26 PM
#41
Joined: May 2012
Posts: 541
Quote:
Originally Posted by Mysticpete View Post
are the developers reading this thread..if so, if you guys can make it available on ipod 4G you will have my $5 no problem! i hear its like $3 on steam now but i dont want to play it on computer..i will pay $5 to play on my idevice if you guys can re-tweak game a little to make it compatible with ipod 4G..pleassssseeee
It's not a matter of the developer simply clicking a button to make the game work on iPod 4G. It's just not powerful enough of a device. Chances are you can buy the game on the AppStore, download it, and run it. But it will likely crash constantly or lag terribly. No matter how hard you try you can't teach a rock to do math.
06-29-2013, 02:31 AM
#42
Joined: Jun 2010
Posts: 1,934
after limbo, i really hope cave and braid got ported to ios as well.

Beta Testing : Forgotten Memories: Alternate Realities, Sky Force 2014


06-29-2013, 05:52 AM
#43
Joined: Jan 2012
Location: Philippines
Posts: 19,898
If they charge $10 for this, it's still instabuy. I saw on the TA plays that the game is definitely playable, and havin Limbo to play literally anywhere is too good to pass up.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
06-29-2013, 01:14 PM
#44
Joined: Nov 2010
Posts: 495
Quote:
Originally Posted by chimpman252 View Post
It's not a matter of the developer simply clicking a button to make the game work on iPod 4G. It's just not powerful enough of a device. Chances are you can buy the game on the AppStore, download it, and run it. But it will likely crash constantly or lag terribly. No matter how hard you try you can't teach a rock to do math.
Viewing the TA Plays video, the game doesn't seem like any thing the IPT4 can't run, unless that changes drastically later on.
06-29-2013, 01:49 PM
#45
Joined: May 2012
Posts: 541
Quote:
Originally Posted by coderkid View Post
Viewing the TA Plays video, the game doesn't seem like any thing the IPT4 can't run, unless that changes drastically later on.
On the surface it's a simple 2D sidescroller but there's actually a lot going on there. There's an emphasis on parallax, so it's actually quite 3D. Heck, the PC version comes with a mode to render the game in anaglyph 3D, so it's probably more of a 3D sidescroller than 2D. Plus there's a ton of visual effects going on. The vingette edges, film grain, blur, lighting effects, flickering, and more give the game its iconic style. Not to mention the lack of loading screens and the dynamic physics of the gameplay.

I have no doubt that the game could be optimized to run on older devices. With XCOM, they could de-res it and omit some levels. But LIMBO is a game where corners can't be cut. The levels and visuals are extremely important, so they had to drop those devices to keep what mattered. Sorry

Device: iPhone 6 Plus 64GB
iOS Favorites: Alto's Adventure, VVVVVV, Wayward Souls, BADLAND, IMPOSSIBLE ROAD, Super Hexagon, NightSky, Superbrothers:Sword&Sworcery, Perfect Cell, Nihilumbra
Now Playing: Fugl Alpha

Last edited by chimpman252; 06-29-2013 at 01:55 PM.
06-29-2013, 04:06 PM
#46
Joined: Nov 2012
Posts: 364
Quote:
Originally Posted by chimpman252 View Post
On the surface it's a simple 2D sidescroller but there's actually a lot going on there. There's an emphasis on parallax, so it's actually quite 3D. Heck, the PC version comes with a mode to render the game in anaglyph 3D, so it's probably more of a 3D sidescroller than 2D. Plus there's a ton of visual effects going on. The vingette edges, film grain, blur, lighting effects, flickering, and more give the game its iconic style. Not to mention the lack of loading screens and the dynamic physics of the gameplay.

I have no doubt that the game could be optimized to run on older devices. With XCOM, they could de-res it and omit some levels. But LIMBO is a game where corners can't be cut. The levels and visuals are extremely important, so they had to drop those devices to keep what mattered. Sorry
Are you part of the LIMBO team? hopefully it will play ok if i download it but i would love if they could optimize it slightly so to include the 4G..(i thought Apple were still making developers make games that play on the iphone 4 and ipod touch 4G..)
anyway fingers crossed it will run reasonably on ipod 4G
06-29-2013, 09:20 PM
#47
Joined: May 2012
Posts: 541
Quote:
Originally Posted by Mysticpete View Post
Are you part of the LIMBO team? hopefully it will play ok if i download it but i would love if they could optimize it slightly so to include the 4G..(i thought Apple were still making developers make games that play on the iphone 4 and ipod touch 4G..)
anyway fingers crossed it will run reasonably on ipod 4G
Haha no I'm not part of the team. Just be aware: they may do what the Bastion team did and not let 4G users play the game at all, with those users facing a screen that tells them the supported devices.