Hey, http://forums.toucharcade.com/showthread.php?t=56149 Old thread I thought I would share some more info on Reaper, I want to show a video of the title in about a month, but in the meantime I thought I'd share some videos of some of the animations, and some information on one the game's designs. Animations http://www.youtube.com/watch?v=LkoU1sHtfQ8&NR=1 http://www.youtube.com/watch?v=8Kal0W63YC8 http://www.youtube.com/watch?v=4KEeVY8f3l8 http://www.youtube.com/watch?v=Ff1LovKV8Vs http://www.youtube.com/watch?v=uSx7NAXntR4 http://www.youtube.com/watch?v=Ex2g0EEIEkg Here is some info on the summons in the game. http://lucbernard.com/post/4517764477/summons Summons For each boss you defeat, you get a new summon. While summoning, all of the enemies will pause while you see an animation of what is going on. It will affect the entire screen. He can have one summon in use at a time. The player can go to the pause screen to select a different summon. Once the lower blue bar is filled up they can cast their summon. This uses up the entire summon(blue) bar. The bar can be filled up again by collecting souls. Melee > Projectile > Air Melee: Strong vs. Projectile. Weak vs. Air Air: Strong vs. Melee. Weak vs. Projectile. Projectile: Strong vs. Air. Weak vs. Melee Bosses. Also another bit of info on Reaper, there will be 6 summons in the game, and 8 bosses. Apart from that it will be a universal app that will run on iPad and iPhone, and we are making sure it will run on iPhone 3g to iPhone4, of course iPhone4 will have retina display.
Thanks for the update, the enemy animations look great. Just to be clear, is this an action platformer with special summon moves or is this a turn based strategy game?
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This looks great so far, Im very excited to see how it turns out. Im definitely keeping this game on my radar.
I had forgotten about this and decided to check up on it. Here's a link to the designer's new website on the project. http://lucbernard.com/tagged/Reaper Subscribe to the TouchArcade YouTube channel