★ TouchArcade needs your help. Click here to support us on Patreon.

Why no sequel to Swordigo ?

09-25-2013, 09:19 AM
#1
Why no sequel to Swordigo ?

I emailed the dev ages ago and they didnt seem to say there'll be a sequel or anything.

This game was one of the best i've ever played on iOS, looks great, a lot of variety, just plays so well. Just stunned there isnt a sequel. Please if you liked the original make sure you email the dev (support@touchfoo.com)

It was such a hit game i'm stunned they havent even hinted at a sequel.
09-25-2013, 09:23 AM
#2
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,649
Or you know...maybe try contacting them on Twitter or Facebook or something? The last thing their "support line" needs is dozens of "WURR IS SEQUEEEEEEEEEEEEEEEL~!" e-mails.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"

09-25-2013, 10:20 AM
#3
Nah i'm old skool

Emails are fine by me. Cant stand using facebook for non-friends/family things
09-25-2013, 10:22 AM
#4
Joined: May 2012
Location: USA
Posts: 6,696
I'd like to see a sequel, too. Swordigo was one of those few original iOS games that really seemed (somewhat) original and at home on the platform.

Last edited by JBRUU; 09-25-2013 at 11:33 AM.
09-25-2013, 01:42 PM
#5
Maybe they didn't get much revenue from the game, so that's why they don't have planned a sequel? Crazy Hedgy was also a ground-breaking platformer for iOS, yet it didn't sell a lot.
09-25-2013, 01:42 PM
#6
Great game, but I've no idea how successful it was financially. I'd never heard of it till it turned up free on AppShopper.
01-06-2014, 01:17 AM
#7
Quote:
Originally Posted by VaroFN View Post
Maybe they didn't get much revenue from the game, so that's why they don't have planned a sequel? Crazy Hedgy was also a ground-breaking platformer for iOS, yet it didn't sell a lot.
Not much revenue? Hah! It was a $2 app when it made it to #1 on the US Store