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[no name yet] Doodle Jump + Super Mario Bros = ??

09-03-2013, 12:36 PM
#21
Joined: Dec 2012
Posts: 208
Quote:
Originally Posted by ombaudsman View Post
Anyone experienced with AD-HOC builds for alpha testing of gameplay?
I've never created a game before, but I've tested a few and they've all used TestFlight. May be what you're looking for.

I'd love to test it by the way!
09-06-2013, 07:36 PM
#22
Joined: Jun 2010
Posts: 119
Hi Zeldaniac, thanks for the tip. I have never heard of TestFlight before.
Unfortunately, lately I'm having less than 2 hours per week to complete the game. I just did some more stages and included some sounds just to check how they would play with the game.

Some minutes ago, I just finished a video of me playing a very small (but tricky) stage.
Please let me know your impressions.


Youtube link | Pop Up


As soon as I have a better version, if you want, I can try to provide you with an ad-hoc...

09-07-2013, 06:47 PM
#23
Joined: Jun 2010
Posts: 119
so, any further comments about Gameplay?
09-07-2013, 08:28 PM
#24
Joined: Aug 2012
Posts: 238
I think a really good idea to add to the game is a level editor and sharing online and downloading others levels! Btw looks great!
09-07-2013, 11:35 PM
#25
Joined: Jan 2011
Location: England
Posts: 10,680
Looks good but still old like another control option. Think it's a mistake if its tilt only
09-08-2013, 06:59 AM
#26
Joined: Jan 2012
Posts: 379
I really like it. Hope I can go hands on and help you out with it!

Quote:
Originally Posted by Bhoy View Post
Ask pbarillas how to make the character jump he's intelligent. He should answer. He sometimes doesn't answer though because he has other commitments like learning nursery rhymes, the alphabet and how to tie his shoe laces.
09-08-2013, 11:11 PM
#27
Joined: Oct 2012
Posts: 12
hit in the making

i think this one could be a hit, i like both games it is based on
02-21-2014, 09:50 AM
#28
Joined: Jun 2010
Posts: 119
development was halted.
Now that I got a 5S, I'm starting to work on it again.

The engine is already @ 95%.
The really bad part is having to design different levels + level selection screen and, the worst part, finding a way to ask people to rate the app! Otherwise, nobody does it!