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  #41  
Old 06-24-2014, 04:06 PM
Meridian99 Meridian99 is offline
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The game is great!! You'll see for yourselves soon
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  #42  
Old 06-24-2014, 05:17 PM
thewzrd thewzrd is offline
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Thanks Meridian! Did you get a chance to play it at PAX East or elsewhere?
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  #43  
Old 07-01-2014, 07:17 PM
thewzrd thewzrd is offline
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Default Soft Launch for Midnight Star!

TA just put up an alert on our soft launch (thanks TA!), so I figured I'd check in. Here's the latest:

[] We're soft launched in Ireland with Midnight Star (the shooter). We're going to work out the kinks and bugs in a live environment for a little bit before we go to the rest of the world.

[] This will be Chapter 1 of a several-chapter story about a disastrous accident that leaves you stranded in your ship, cutoff from the Earth while you teleport back-and-forth to a strange alien planet to fight in a war whose outcome will determine-- well-- everything that matters.

[] Midnight Rises, the graphic novel companion app to the game, just got approved today by Apple, so we're hoping to get that into soft launch shortly. When we go out for our official launch the graphic novel will come out a bit before the game (or that's the plan, anyway).

And here's a shot we put up today of the spaceship leaving Earth orbit as the game begins. The art will appear in the Extras section of the graphic novel app:

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  #44  
Old 07-01-2014, 07:57 PM
Rip73 Rip73 is offline
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Quote:
Originally Posted by thewzrd View Post
TA just put up an alert on our soft launch (thanks TA!), so I figured I'd check in. Here's the latest:

[] We're soft launched in Ireland with Midnight Star (the shooter). We're going to work out the kinks and bugs in a live environment for a little bit before we go to the rest of the world.

[] This will be Chapter 1 of a several-chapter story about a disastrous accident that leaves you stranded in your ship, cutoff from the Earth while you teleport back-and-forth to a strange alien planet to fight in a war whose outcome will determine-- well-- everything that matters.

[] Midnight Rises, the graphic novel companion app to the game, just got approved today by Apple, so we're hoping to get that into soft launch shortly. When we go out for our official launch the graphic novel will come out a bit before the game (or that's the plan, anyway).
What a wonderful choice of store to soft launch in just as the sun is starting to shine over here.

Downloading now. Looking forward to it.
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  #45  
Old 07-01-2014, 09:56 PM
jacobAg jacobAg is offline
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I dont suppose mfi controller support would be on the horizon for this game?
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  #46  
Old 07-01-2014, 10:04 PM
jacobAg jacobAg is offline
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Quote:
Originally Posted by jacobAg View Post
I dont suppose mfi controller support would be on the horizon for this game?
Never mind.. just looked back a ways and seen that question posted already... I understand a lot of work has gone into the touch play mechanics, but I for one just cant get into these kinds of games with touch screen. I find much more enjoyment playing with my iPad propped up in its stand & with a controller in my hand. Stopped buying fps games that dont have that a while back ... which means I rarely get to enjoy them on mobil. Either way, looks like you guys are making a great game.. I'll be missing out.
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  #47  
Old 07-01-2014, 11:04 PM
geno11233 geno11233 is offline
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Gameplay?
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  #48  
Old 07-02-2014, 06:24 AM
redribbon redribbon is offline
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Quote:
Originally Posted by geno11233 View Post
Gameplay?
The Gameplay:

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  #49  
Old 07-02-2014, 02:55 PM
Meridian99 Meridian99 is offline
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Quote:
Originally Posted by thewzrd View Post
Thanks Meridian! Did you get a chance to play it at PAX East or elsewhere?
No but i've played it enough to know
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  #50  
Old 07-18-2014, 06:37 PM
thewzrd thewzrd is offline
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Just posted a screen with explanations of the HUD over on the other thread that's going on during our Soft Launch.
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