• Publisher: Modesty
  • Genre: Arcade
  • Device: Universal
  • Size: 26.4 MB
  • Version: 1.1
  • Price: $1.99
  • Average User Rating: 5 (1)
App description: The Spookening is a 3D scare em up game la Tim Burton. You die every night and spawn as a ghost trying to resurrect.

Scare villagers out of their wits and grab their soul power during the midnight hour in order to resurrect!

\\\ Review Quotes ///
"Overall, The Spookening is an original, entertaining and extremely well done game." - Android Entity

"Varied, funny and, simply, great." - Bitmaiden

"It's clear that Modesty put thoughtful work into creating a game that thinks pretty far outside the box." - Gamezebo

"The Spookening brings a brand new game genre to the table." - Bitmaiden

"The Spookening is an entertaining romp." - Gamezebo

"The game simply looks brilliant and the attention to detail is impressive." - Android Entity

"Game is really fun, scaring those people is quite satisfying." - Touch Arcade forum


\\\ Overview ///
Clifftown is haunted. The innocent villagers never asked for any of this spookening to happen, but neither did you ask to die each and every night with the knowledge that the villagers Soular Power could bring you back to life.
In The Spookening you enter as Hero Hermans ghost. Can you change Hermans fate, and give him a chance for another day among the living?
By learning the rules of the world beyond, you will gain the skill and the wit to take precious soular power from the living. By using this power and pouring it into your former meat shell you get a chance to live once more.
But things on the other side are seldom this easy. Other beings from beyond view you as a trespasser and will protect their turf. Vengeful spirits form when your scaring goes too far, and demons living in the shadows will be after you.
Save yourself! At any cost?

\\\ Features ///
120.000 square meters of realtime shaded 3D world.
Supernatural game play where you die at the beginning of each level and spawn as a ghost.
A total of 20 nights for you to clear at three levels.
You'll encounter demons, ghosts, spirits and the ultimate bad guy of them all...
19 different types of supernatural interactive items that awaits your exploration.
8 different skills and items available in the crypt shop.
3D particle effects.
Online High Score feature. Retro style!


\\\ Notes ///
As the Spookening pushes the hardware to the limit it will only run smoothly on iPhone 4s and 5 or iPad4.

Vovin's comments:


04-07-2013, 06:48 AM
#21
app store comments

Btw, you are very welcome to comment on the app store if you like. It would help us a lot. Thank you!
04-07-2013, 11:57 AM
#22
Joined: May 2012
Location: USA
Posts: 6,692
Quote:
Originally Posted by modsty View Post
Hi,
The issues we have with the devices that presents problems are mostly because of the number of objects visible on screen at the same time. In some instances we have lots of soular power stars, lots of villagers and lots of speech bubbles from villagers. This affects performance. Because of the core game play we can't decrease the number of those objects either.

Regarding updates. We're still awaiting statistics and feedback from players.
Ah, I see. Thanks

04-07-2013, 10:18 PM
#23
I remember the struggles the develope of Dreamscape had on iOS. Seems like inexperience in developing the game. No reason why this couldn't have run on an iPad2. Heck, Epic Citedal ran great on my Ipad1.
04-09-2013, 02:57 PM
#24
Well webshark3 you have to take into account the developer team sizes as well. We were only a couple of people doing this while developing our own engine at the same time. I can imagine that the team behind Epic Citadel were quite a bit larger.
05-24-2013, 01:47 PM
#25
Joined: Jul 2010
Location: Colorado Springs, CO
Posts: 498
Since it went on sale, and the premise reminds me a bit of the old Genesis game, "Haunting: starring Polterguy" I'm giving it a shot this weekend on my iPad3. I'll comment later and say how it goes. I was surprised that nobody here seems to have left a review on the App Store.
05-24-2013, 02:46 PM
#26
Joined: Apr 2011
Location: Houston, TX
Posts: 3,265
Collin: I am very interested to hear if it runs well enough on the iPad 3. Thanks!

Game Center: MarinasideSteve
05-26-2013, 01:21 AM
#27
Joined: Jul 2010
Location: Colorado Springs, CO
Posts: 498
Slewis7: I've gotten six levels in, I'm still in tutorials, and it is running a little slow at times, but so far it's not unplayable. I also have quite a few other apps open in the background. I may quit everything else, restart the iPad and see if that helps at all. So far it's not quite what I expected, but it's fun.

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