Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #11  
Old 10-23-2013, 05:15 PM
LordGek's Avatar
LordGek LordGek is offline
Moderator
iPad Air, iOS 7.x
 
Join Date: Feb 2009
Location: Redding, CA, USA
Posts: 10,884
Default

Quote:
Originally Posted by sizzlakalonji View Post
I have the iPad 3 with 7.03 running. I played the tutorial (which was fine, I felt ready to go having never played the physical version), and a full game against the AI with no bugs or crashes. I really enjoyed it. I narrowly won against the beginner AI, and it seemed quite competent.
Nice, I too just finished the tutorial on my iPad 3 with 7.03 without incident (and here I was all ready to temporarily switch to German if need be).

The game seems pretty simple compared to something as nasty as Agricola, but it still looks like it might be a little tricky to wrap my brain around competent strategies as one has to balance building type, wall facing, currency type, and price with every turn.
Reply With Quote
  #12  
Old 10-23-2013, 05:25 PM
sizzlakalonji's Avatar
sizzlakalonji sizzlakalonji is offline
Moderator
iPad 2, iOS 6.x
 
Join Date: Apr 2009
Location: Indiana, USA
Posts: 5,708
Default

Quote:
Originally Posted by LordGek View Post
Nice, I too just finished the tutorial on my iPad 3 with 7.03 without incident (and here I was all ready to temporarily switch to German if need be).

The game seems pretty simple compared to something as nasty as Agricola, but it still looks like it might be a little tricky to wrap my brain around competent strategies as one has to balance building type, wall facing, currency type, and price with every turn.
I agree about complexity level. Agricola and Le Havre are honestly too much for me. I hate to admit it, but while I can certainly play them, it feels too much like work to me. This is a nice complexity in that the rule set is very simple, but there are some nice decision points to consider in every game. When I lose I understand why.
Reply With Quote
  #13  
Old 10-23-2013, 07:24 PM
ojtitus ojtitus is offline
Senior Member
iPad mini 2, iOS 7.x
 
Join Date: Jul 2010
Location: Canton, Ohio
Posts: 2,532
Default

Kingdom Builder just got an update that adds retina graphics and 3 zoom levels.

Edit: Plus the update makes Kingdom Builder universal for iPad and iPhone

Last edited by ojtitus; 10-23-2013 at 07:30 PM..
Reply With Quote
  #14  
Old 10-23-2013, 07:27 PM
Talbs Talbs is offline
Senior Member
iPhone 4
 
Join Date: May 2011
Posts: 771
Default

Quote:
Originally Posted by ojtitus View Post
Kingdom Builder just got an update that adds retina graphics and 3 zoom levels.
Not to mention its now on iphone
Reply With Quote
  #15  
Old 10-23-2013, 07:28 PM
ojtitus ojtitus is offline
Senior Member
iPad mini 2, iOS 7.x
 
Join Date: Jul 2010
Location: Canton, Ohio
Posts: 2,532
Default

Quote:
Originally Posted by Talbs View Post
Not to mention its now on iphone
Yeah, I just came back to add that to the list.
Reply With Quote
  #16  
Old 10-23-2013, 08:05 PM
LordGek's Avatar
LordGek LordGek is offline
Moderator
iPad Air, iOS 7.x
 
Join Date: Feb 2009
Location: Redding, CA, USA
Posts: 10,884
Default

Quote:
Originally Posted by sizzlakalonji View Post
I agree about complexity level. Agricola and Le Havre are honestly too much for me. I hate to admit it, but while I can certainly play them, it feels too much like work to me. This is a nice complexity in that the rule set is very simple, but there are some nice decision points to consider in every game. When I lose I understand why.
I love the concept of the extra non-player character (Dirk) in two player games. Dirk can never actually win or score points but has a way of screwing up scoring opportunities for the two real players. Heck, you can even give him buildings! While on the surface such a tactic sounds mad, if with your gifting Dirk has more of a building type than your opponent, your opponent can't score with those buildings.
Reply With Quote
  #17  
Old 10-23-2013, 09:05 PM
Bool Zero Bool Zero is offline
Senior Member
iPad (3rd Gen), iOS 5.x
 
Join Date: Dec 2010
Posts: 1,861
Default

More boardgames I must buy!
Reply With Quote
  #18  
Old 10-23-2013, 09:54 PM
Drucifer Drucifer is offline
Senior Member
iPad mini, iOS 6.x
 
Join Date: Mar 2010
Location: Canada
Posts: 1,466
Default

Wow, unexpected release.
Reply With Quote
  #19  
Old 10-24-2013, 09:47 AM
LordGek's Avatar
LordGek LordGek is offline
Moderator
iPad Air, iOS 7.x
 
Join Date: Feb 2009
Location: Redding, CA, USA
Posts: 10,884
Default

Just like Kingdom Builder, while both fine titles with comprehensive tutorials, I don't believe there is any sort of in-game manual/help files. Wading through an entire tutorial can be a bit much if you really just want some quick reference information (like the different building collection point values).

When commissioning a building in the desert, don't expect the architects to give you change.

Last edited by LordGek; 10-24-2013 at 09:51 AM..
Reply With Quote
  #20  
Old 10-24-2013, 07:00 PM
sizzlakalonji's Avatar
sizzlakalonji sizzlakalonji is offline
Moderator
iPad 2, iOS 6.x
 
Join Date: Apr 2009
Location: Indiana, USA
Posts: 5,708
Default

If anyone is interested, here is a PDF of the game rules, courtesy of BGG:
http://files.boardgamegeek.com/geekf...e13018b3ee4908
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent