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09-05-2014, 06:18 PM
Joined: Apr 2014
Posts: 17
Has anyone beaten it?
09-09-2014, 12:26 PM
Joined: Dec 2010
Location: Houston, TX
Posts: 9,495

Glue Knight was nominated for the Touch Arcade forums’ Game of the Week poll. Voting will occur over the next three days. Come vote for your favorite recent releases:


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10-05-2014, 02:02 AM
Joined: Sep 2011
Location: Chicago!
Posts: 167
On level 6-4, I have beaten everything up til now but literally have no idea what I can possibly do at the start of the level without running into saws or falling. Anyone else beat the game or get this far?

Edit: omg, just figured this out. Well done. Such a fantastic little twist on the action platformer.

Last edited by randyo; 10-05-2014 at 02:04 AM.
12-25-2014, 12:33 AM
Joined: Mar 2010
Posts: 118
Just a little side-note, I was playing this on my archaic 3GS in November but got completely stuck on levels 2-6 and 6-1, even though I was sure I was doing it right. It turns out after upgrading to an iPhone 6 I could pass those levels just fine today...on the 3GS there's a noticeable performance hit when you're upside-down, everything runs a little slower, which actually affected my jumping distances as I didn't have enough momentum. It sounds crazy but both 2-6 and 6-1 feature some long upside down jumps that I just could not do on the older platform.

Anyway! Not annoyed or anything, glad to be making progress again, I just thought it was an interesting tale. I never thought the program running slower would actually lead to an in-game difference (in fact doing the jumps in almost slow motion had been a boon up until these levels).