Toxic Bubbles David Lythgoe A bubble popping game you can play on the move! In this game, you are challenged to pop the blue bubbles but not the re… Free Buy Now Watch Media DetailsA bubble popping game you can play on the move! In this game, you are challenged to pop the blue bubbles but not the red across 80 levels of increasing difficulty. Use your finger in a smooth swiping action to pop the bubbles in an easy and intuitive way. Bubbles move with realistic physics against varying moving obstacles put in the levels to provide interesting movements that are never the same twice. Toxic bubbles offers two different game modes: - The first mode features individual challenges with different limitations; such as screen touches, time, red bubble allowance and available power-ups - The second mode is a continuous campaign where you aim to top the world leaderboards with the highest score you can achieve, managing your toxic meter across the whole campaign and strategically using your power-ups Other game features: - Useful power ups during the game to help bubble popping - Leaderboards for every level, chapter and one for all combined - Achievements awarded for single touch, fast level times and avoiding all red bubbles - Toe-tapping upbeat soundtrack - Available for iPhone and iPads Information Seller:David Lythgoe Genre:Action, Arcade Release:Sep 05, 2016 Updated:Sep 10, 2016 Version:2.0 Size:78.0 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Version 2.0 Released - New Challenge Mode!! Mini challenges testing your bubble popping skills! Hello all, New to TouchArcade and new to app game development! Our first game, built with unity is really a test of people's swiping skills to navigate through a series of chapters and obtain the highest score possible. Each game starts from level one and you see how far you can go to top the leader boards. Integrated with Apple's game center and fun to play across a broad range of ages. We're proud to announce it here and get our first game live on the store! Feedback most welcome, hope you all enjoy playing it. Free with ad support, trying not to be the annoying kind of ad support Cheers! David dolythgoe Member Feb 1, 2016 18 0 0 UI/UX Developer UK, England #2 dolythgoe, Aug 15, 2016 Just released version 1.1, should work on all iPhones from 4s onwards. dolythgoe Member Feb 1, 2016 18 0 0 UI/UX Developer UK, England #3 dolythgoe, Aug 15, 2016 Please let me know if you have any feedback, PM me or leave it here DonnyDJ76 Well-Known Member Nov 1, 2011 1,792 55 48 Male Teacher Hackensack, NJ #4 DonnyDJ76, Aug 15, 2016 Just downloaded. Played for 15 minutes then time to workout. Brief review: Download this game now! 80 levels, multiple objectives, accurate physics, leaderboards for each level as well as cumulative leaderboards. 80 achievements at 10 points each. Bubble popping tends to relax people as well. So far 3 goals for each level that can be earned seperately. Levels can be played and unlocked between story and single player mode. You will want to do this to earn all 3 objectives: Beat the level within a certain amount of time, beat the level without hitting the enemy targets - red bubbles, and beat the level in one touch. There are 4 different power ups of which you can choose three to take with you that will aid you. Only IAP I've seen so far is to remove ads. Be back later after playing more. It's free to download as well# dolythgoe Member Feb 1, 2016 18 0 0 UI/UX Developer UK, England #5 dolythgoe, Aug 16, 2016 Thanks Donny, glad you're enjoying it - if you find anything that could be improved, you'd like to see just shout as we'll be upgrading it over time as we get feedback etc. Have a great day! dolythgoe Member Feb 1, 2016 18 0 0 UI/UX Developer UK, England #6 dolythgoe, Aug 16, 2016 Game is also in Spanish, for those who have Spanish as there OS language. dolythgoe Member Feb 1, 2016 18 0 0 UI/UX Developer UK, England #7 dolythgoe, Aug 18, 2016 Fixed an issue with iPhone 5 We fixed an issue with iPhone5, those of you who downloaded on iPhone and couldn't see the menu animate in, we're sorry Pleased to say it's all fixed and for everyone from iPhone 4s and above . dolythgoe Member Feb 1, 2016 18 0 0 UI/UX Developer UK, England #8 dolythgoe, Aug 31, 2016 How are you finding it after some time DonnyDJ? We've making a challenge mode, where every level has a challenge limit, like do in x many touches or time etc.. what do you think? dolythgoe Member Feb 1, 2016 18 0 0 UI/UX Developer UK, England #9 dolythgoe, Sep 11, 2016 Version 2.0 Released Version 2.0 released with a brand new challenge mode. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Just downloaded. Played for 15 minutes then time to workout. Brief review: Download this game now! 80 levels, multiple objectives, accurate physics, leaderboards for each level as well as cumulative leaderboards. 80 achievements at 10 points each. Bubble popping tends to relax people as well. So far 3 goals for each level that can be earned seperately. Levels can be played and unlocked between story and single player mode. You will want to do this to earn all 3 objectives: Beat the level within a certain amount of time, beat the level without hitting the enemy targets - red bubbles, and beat the level in one touch. There are 4 different power ups of which you can choose three to take with you that will aid you. Only IAP I've seen so far is to remove ads. Be back later after playing more. It's free to download as well#
Thanks Donny, glad you're enjoying it - if you find anything that could be improved, you'd like to see just shout as we'll be upgrading it over time as we get feedback etc. Have a great day!
Fixed an issue with iPhone 5 We fixed an issue with iPhone5, those of you who downloaded on iPhone and couldn't see the menu animate in, we're sorry Pleased to say it's all fixed and for everyone from iPhone 4s and above .
How are you finding it after some time DonnyDJ? We've making a challenge mode, where every level has a challenge limit, like do in x many touches or time etc.. what do you think?