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Old 10-14-2014, 05:14 AM
kuryushibo kuryushibo is offline
Junior Member
Join Date: May 2012
Posts: 23

Very interesting passive game. Love the concept. One annoyance with the cave is that you can end up continuously looping it. Would be great if that gets changed.
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Old 10-14-2014, 10:41 AM
SimpleMachine SimpleMachine is offline
Junior Member
iPhone 5, iOS 6.x
Join Date: Aug 2013
Location: New York, NY
Posts: 24

Thanks so much! No sure if you're just picking it up for the first time, but we just did a huge huge update that we released on Friday.

If you go into the Community HQ (the small white gear button in the top left) and go into images, you can see what the game looked like before.

On your point about recurring events. Yes, that's super annoying. We have just completed rewriting the engine so that we have complete control over the narrative, it's actually a robust query system unlike any other interactive fiction where we can go from a group of events to another group by setting tags at the end ... but that's more of a fun thing for us.

Now we're on to the task of adding two things, one is ensuring one time special events like the cave do not repeat and building a stronger inventory and boolean system so that we can make options possible based on previous choices made, stuff in your inventory, etc.

We're super committed to our fans so thanks for joining and keep sending us feedback ... seriously, someone emailed us asking if we would add a falcon pet ... we added a falcon pet, lol. We're that serious ... also adding a pet falcon to anything is an awesome idea ... so make sure they're good ideas too, lol. Or just build off the falcon thing.
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