Thoughts on Bluetooth Multiplayer

Discussion in 'Public Game Developers Forum' started by jychong, Jan 19, 2010.

  1. jychong

    jychong Well-Known Member

    Nov 22, 2008
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    Hello all,
    I am working on my next game and am wondering if putting in bluetooth multiplayer is worth the time and effort. Do most people who game on the iphone/ipod touches mostly do it for a single player experience or is it more about the multiplayer? When I mean single player experience, I still include global leaderboards/high scores. What do you guys think?
     
  2. FancyFactory

    FancyFactory Well-Known Member

    Sep 9, 2009
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    My next game will include multiplayer via WiFi - I think multiplayer is something that should not be missed in upcoming games (as long as its fits to the gameplay). Beside of that its a nice challenge for me as a developer.
     
  3. jychong

    jychong Well-Known Member

    Nov 22, 2008
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    Interesting.. why not bluetooth?
     
  4. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    I mostly play single-player, but the majority of my multiplayer iPod gaming is Bluetooth, since the local WiFi blocks a lot of things. ;)
     
  5. FancyFactory

    FancyFactory Well-Known Member

    Sep 9, 2009
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    Because I have no idea how to implement it. :) WiFi multiplayer is an "easy" client/server based networking component but Bluetooth is peer-to-peer networking....I guess. But I have not really checked out all possibilities as I'm working on the singleplayer part of my game currently.
     
  6. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    I don't know a single person with an iPhone or iPod Touch, so bluetooth MP leaves me hangin'.

    Actually that's a lie, I know a guy with an iPhone, he lives 3000 miles away.
     
  7. FancyFactory

    FancyFactory Well-Known Member

    Sep 9, 2009
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    You are living in London and the next guy with an iPhone is 3000 miles away? I guess iDevices are not very popular in UK. ;)
     
  8. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    The next guy I like enough to talk to and play games with :p
     
  9. jychong

    jychong Well-Known Member

    Nov 22, 2008
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    Did you check out the GameKit SDK for the iphone? Bluetooth seems relatively straightforward to me(though I haven't tried it). Sending data also seems to be the same(they have the same TCP vs UDP type protocols)
     
  10. EssentialParadox

    EssentialParadox Well-Known Member

    Sep 21, 2009
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    iPhone/iPod touch is probably the most popular mobile device out there, so there are obviously a lot, and there is a high chance of two friends or co-workers owning oneā€¦ but you also have to consider how likely it is for two co-workers or friends to each have your App too!

    I think the most successful target audience for bluetooth multiplayer will be kids in school, who are likely to both purchase your app if they are good friends and want to play multiplayer. Apart from that, it might go a bit unused.

    I think network/online multiplayer is a lot more compelling.
     
  11. Amelia

    Amelia Well-Known Member

    Jan 1, 2010
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    we're working on a multi-player aspect through bluetooth for the multi-player version of running with scissors.
     
  12. jak56

    jak56 Well-Known Member

    you could play with me and my little brother! we live in england! proof is, my dad works at imperial college!:D
     
  13. Quorlan

    Quorlan Well-Known Member

    Sep 5, 2009
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    Personally, though I've done plenty of multiplayer gaming on the iPhone, I have never used Bluetooth for a multiplayer game.

    I think the OP was after some opinions on whether it's worth the time and effort of implementing Bluetooth multiplayer vs. leaving it out and relying on WiFi or Internet multiplayer.

    Plus, first gen iPod Touch doesn't have Bluetooth, but does have WiFi.

    To me, I guess it depends on what the time and effort looks like. Will it take an extra day to do, or will it take a month? In the end you have to weigh the cost vs. benefit.
     

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