★ TouchArcade needs your help. Click here to support us on Patreon.

Zenge - Eon's journey between the worlds and time

12-14-2015, 07:02 AM
#1
Joined: Apr 2015
Posts: 26
Zenge - Eon's journey between the worlds and time

Hi guys,

I'm Mike, and I'd like to give you a sneak peak into Zenge - peculiar puzzle game I'm working on.

Gameplay teaser: https://www.youtube.com/watch?v=LgSlVXCud54

Zenge tells the story of Eon, a lonely journeyman who's stuck between the worlds and time.

It's literally a puzzle game.
And I mean it! It's a REAL puzzle game, where you get together pieces of pictures, which at the end reveals new image

But there's more to it: you discover the game on your own, as no tutorial is given. Which - I sincerely hope - will give you the "aaahh! " feeling every now and then.

As you progress in the game, new features are introduced. Mirrors, rotators, teleporters and more... They keep the game fresh, the story unravels, and Eons journey continues.

Game is intended to be a meditative, relaxing experience, thus there are no points, stars, move counters, in game shops or any other distractors. Just pure, immersive journey with Eon, who tries to get broken worlds together.

Planned release: Feb/March 2016
Developer: Hamster On Coke Games (http://hamsteroncoke.com)
Price: 0.99$
Supports: iPhone, iPad

Screenshot gallery:








Hope you're good!
Please let me know your thoughts, I'd also love to answer all your questions.

Bests,
Mike aka Hamster On Coke
12-14-2015, 08:10 AM
#2
Woah, that artwork is just stunning. The gameplay mechanic is interesting and you could make some pretty cool puzzles with it. 0.99 almost seems too cheap for what this looks like it'll be!
My only gripe is from the gameplay trailer - the level titles look a little bit cheap. I don't know if it's the font or just the blank screen it's on but it'd be nice to spice up the title screens a bit

12-14-2015, 08:14 AM
#3
Joined: Apr 2015
Posts: 26
Thanks for the kind words The game is targeted for 1-2h gameplay (depending on how clever player is), so I don't want to overprice it. 1h content = 1$ seems fair to me.

Regarding the fonts and screen between levels - you're right! It actually still awaits it's own unique touch and feeling. Or "Spicing up" But I'm glad you pointed this out, will work it out.
12-14-2015, 12:22 PM
#4
Perfect game. Trailer should be changed.

Like i mentioned in my comment on your FB indie game promo post, the game looks very different and has great potential. However, I feel that you can make a better trailer by changing your current trailer a bit and adding the complex levels to show your game's depth better. I'm pretty sure it'll get you more views and appreciation for your hard work. Think about it and best wishes! You have my download just for the art! Will promote on our channels if the gameplay is good as well.
12-14-2015, 02:44 PM
#5
Joined: Jun 2010
Posts: 2,520
interesting, looking forward to this and i hope there is a little animation inside every picture at the end of each level instead of just a still picture. im sorry if there is one already but i just didnt notice by looking at the trailer.

Beta Testing : Forgotten Memories: Alternate Realities, Sky Force 2014, Rush Rally 2

12-14-2015, 06:02 PM
#6
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,487
I see videogames as Modern Art and this game will be part of that I am sure. Just like Monument Valley was.
12-14-2015, 06:36 PM
#7
Joined: Feb 2015
Location: Germany
Posts: 1,342
Pure Art!
12-14-2015, 06:51 PM
#8
Joined: Apr 2015
Posts: 26
Thanks! I believe games should take us to different worlds of infinite imagination, like books, comics, movies, good pictures or music does. I was lucky enough to find this young and talented graphic designer, who seems to share the same ideas. He's pure genious. So hey, we're very happy to hear that you like what you see!

@Dropout_Games : Hey man, you're right, next trailer will fix it, thanks.

@RedRibbon: Yeah I also think animations at the and would be awesome. That's one of the things I really hope we'll implement, if there will be enough time. You see, it's only two of us, and there's still plenty of work to do. The idea itself is lovely, and would top the game up with extra touch.
12-14-2015, 10:10 PM
#9
Joined: Jun 2010
Posts: 2,520
Quote:
Originally Posted by chomi3 View Post

@RedRibbon: Yeah I also think animations at the and would be awesome. That's one of the things I really hope we'll implement, if there will be enough time. You see, it's only two of us, and there's still plenty of work to do. The idea itself is lovely, and would top the game up with extra touch.
the game itself is already looked great. adding such feature can bring the game to the next level. so, any eta on release date?

Beta Testing : Forgotten Memories: Alternate Realities, Sky Force 2014, Rush Rally 2

12-15-2015, 06:37 AM
#10
Joined: Apr 2015
Posts: 26
Quote:
Originally Posted by redribbon View Post
the game itself is already looked great. adding such feature can bring the game to the next level. so, any eta on release date?
It's going live on Feb-March 2016. If you'd like to get a heads-start on launch with a beta copy of the game, I'd be happy to give it out to you! Let me know.