According to pocket tactics, Slitherine/Matrix planning on announcing another strategy game for the iPad next Monday. http://pockettactics.com/2012/09/14/what-are-slitherinematrix-announcing-on-monday/ Looking at the pictures, it's their strategy game Legion Gold. Which plays a bit like the total war series (with sprites instead of 3d models). http://slitherine.co.uk/games/legion_gold
It's now official. Playable on all three generations of iPads. You can read more about it here: http://matrixgames.com/products/444/details/Legion.for.iPad http://www.slitherine.com/news/item499
About time can't wait for them to release all their games on iPad it's perfect for turn based strategy games.
I'm very disappointed. When I was big into PC games, I owned almost all of matrix games library. This game would go at the very bottom of my most wanted list. Really not even that. Please, matrix if your listening Close Combat, Decicive Campaigns, advanced tactics. Anything but this and conquest, your two weakest games in your catalog.
Legion is one of our best selling games (I think our best selling PC game) so while it may not appeal to you there are many people who will like it. Sales are in the hundreds of thousands of units. That's not to say we don't have plans for other games but Legion is very popular, but its not aimed at the hardcore Matrix audience which it sounds like you are part of Keep watching and I'm sure we'll have something to keep you happy!
No problem, yes I do like the hardcore games you guys publish. Please, do whatever you can to get advanced tactics to use.
Panzer Corps is still in development. Got a bit held up by work on Afrika Korps but hope to have some progress to report in a couple of weeks time.
I am looking forward to getting my hands on this. I must have poured hundreds of hours into it on PC years ago. Gladiators are pretty awesome units by the way.
Why can't you guys just produce this stuff for iphone dammit! And the screen retail argument doesn't work. This one looks kind of like say a ravenmark or even wesnoth, and they work on the smaller screen.
We have it running on iPhone but it really doesn't work very well so we decided not to release it. The screen space required for these games is large and on iPhone everything is so small you cant read it or touch the small UI components. We also just don't see a significant market for these games on iPhone yet. Most people prefer to play complex games like this on a tablet.