Oloro Mallowyn Genres: Games Puzzle Strategy Entertainment GAME CENTER ENABLED Free Supported Devices: iPhone4 iPad2Wifi iPad23G iPhone4S iPadThirdGen iPadThirdGen4G iPhone5 iPodTouchFifthGen iPadFourthGen iPadFourthGen4G iPadMini iPadMini4G iPhone5c iPhone5s iPhone6 iPhone6Plus iPodTouchSixthGen Minimum iOS Version: iOS 7.1 Download Size: 44MB Oloro Oloro is an artistic puzzle game that has players creating mosaic-like images by launching and placing colors within pie… Free Buy Now Watch Media DetailsOloro is an artistic puzzle game that has players creating mosaic-like images by launching and placing colors within pieces to form a fully colored piece of art. There are 3 levels of difficulty: easy, medium, and hard with 10 levels in each, and many more to come! Can you get 3 stars on every level? Among the art pieces you will be coloring are: animals, objects, nature, vehicles, and more!Endless Mode: In this mode, the player must fill all empty shapes before they reach the bottom of the screen. Earn bonus points for landing the same colors next to each other and not missing any colors! Compete against your friends for the top spot on the leaderboard! Information Seller: Genre:Puzzle, Strategy Release:Mar 01, 2016 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal saosijs Well-Known Member Mar 24, 2012 1,483 2 38 Brazil #2 saosijs, Mar 5, 2016 Last edited: Mar 5, 2016 You need to tap the moving color ball exactly on the head which is frustrating as you miss it easily. The tap should be valid for the whole *area* over which the ball is moving, thus focusing more on the core puzzle aspect, which is not bad. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
You need to tap the moving color ball exactly on the head which is frustrating as you miss it easily. The tap should be valid for the whole *area* over which the ball is moving, thus focusing more on the core puzzle aspect, which is not bad.