App description: toucharcade.com - "Duke Nukem: Manhattan Project is still a kick-ass trip"

148apps.com - "After pulling off around half an hour of playtime, it comfortably becomes one of the most fast-paced enjoyable platforming games Ive played in a while"

appgefahren.de - "Duke Nukem - Manhattan Project will certainly not disappoint fans of the series"

Total Mutant Mayhem on iOS!

Duke Nukem takes his Mighty Boot to the Big Apple. Using G.L.O.P.P. (Gluon Liquid Omega-Phased Plasma), the maniacal Mech Morphix has transformed the creatures of New York City into an army of bloodthirsty mutants. In Duke Nukem: Manhattan Project, Duke must deploy W.I.N. (Weapons, Insults and Name-Calling) to rid the city of goo-based bad guys, and return peace and tranquility to The City That Never Sleeps.

Originally released to commemorate the 10th anniversary of Duke Nukem in 2002, Duke Nukem: Manhattan Project blends together the best elements of Duke Nukem 3D and the best 2D sidescrolling of the first two games in the series, Duke Nukem and Duke Nukem II.

From babes, bombs and Battlelords, to goggles, guns and Gargoyles, revisit Duke's dynasty with these re-released classics. Return to a time when the King Of Action didn't need regenerative health or auto-aim - a time when action games were actually about action, an era when heroes had the strength to carry as many guns as they wanted and use as many cheats as they needed.

Celebrate Duke Nukem's 20th anniversary in sunshade-wearing, quick-quipping style with a title that - alongside the re-release of Duke's first two adventures - recognizes a series that's had a tremendous impact on an entire industry, and represents the best of Duke in a way that no other game could.

*** Key Features: ***

A Good Day To Duke: Rip 'em a new one with 9 brand new weapons, including the G.L.O.P.P. Ray, Pipe Bomb, Pulse Cannon and the almighty "press-to-kill-everything" X-3000.

New York, New York: 8 huge levels across various regions of New York City: Rooftop Rebellion, Chinatown Chiller, Metro Madness, Unholy Underworld, Fearsome Factory, Tanker Trouble and Deviant Drilling. And the last level is, let's say, a little out of town.

Evil Has A Snout: Blast, jump and smart-ass through more than 25 enemies, including Pig Cops, Gator Grunts, and Roachoids.

What Are You Waitin' For?: A potent blend of old school gameplay and smooth 3D visuals, Duke Nukem: Manhattan Project brings together the best of both Dukes for the ultimate Duke Nukem experience.

Let's rock!

Sanuku's comments:
Quote:
NZ Release info :

The Game is out in New Zealand. It should be out in US at about 11 PM EST and Europe at around 12 AM UK time. Size of the app is 203 MB.

Price in NZ is $2.59 which should translate to USD $1.99

Requirements :
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.



Total Mutant Mayhem on iOS!

Duke Nukem takes his Mighty Boot to the Big Apple. Using G.L.O.P.P. (Gluon Liquid Omega-Phased Plasma), the maniacal Mech Morphix has transformed the creatures of New York City into an army of bloodthirsty mutants. In Duke Nukem: Manhattan Project, Duke must deploy W.I.N. (Weapons, Insults and Name-Calling) to rid the city of goo-based bad guys, and return peace and tranquility to The City That Never Sleeps.

Originally released to commemorate the 10th anniversary of Duke Nukem in 2002, Duke Nukem: Manhattan Project blends together the best elements of Duke Nukem 3D and the best 2D sidescrolling of the first two games in the series, Duke Nukem and Duke Nukem II.

From babes, bombs and Battlelords, to goggles, guns and Gargoyles, revisit Duke's dynasty with these re-released classics. Return to a time when the King Of Action didn't need regenerative health or auto-aim - a time when action games were actually about action, an era when heroes had the strength to carry as many guns as they wanted and use as many cheats as they needed.

Celebrate Duke Nukem's 20th anniversary in sunshade-wearing, quick-quipping style with a title that - alongside the re-release of Duke's first two adventures - recognizes a series that's had a tremendous impact on an entire industry, and represents the best of Duke in a way that no other game could.

*** Key Features: ***

A Good Day To Duke: Rip 'em a new one with 9 brand new weapons, including the G.L.O.P.P. Ray, Pipe Bomb, Pulse Cannon and the almighty "press-to-kill-everything" X-3000.

New York, New York: 8 huge levels across various regions of New York City: Rooftop Rebellion, Chinatown Chiller, Metro Madness, Unholy Underworld, Fearsome Factory, Tanker Trouble and Deviant Drilling. And the last level is, let's say, a little out of town.

Evil Has A Snout: Blast, jump and smart-ass through more than 25 enemies, including Pig Cops, Gator Grunts, and Roachoids.

What Are You Waitin' For?: A potent blend of old school gameplay and smooth 3D visuals, Duke Nukem: Manhattan Project brings together the best of both Dukes for the ultimate Duke Nukem experience.

Let's rock!
iPhone Screenshots







01-18-2014, 11:59 AM
#91
Joined: Jul 2012
Location: Styling my mullet to perfection
Posts: 125
Quote:
Originally Posted by DiogoP View Post
Hi, you didn't mention what device you're using... can you elaborate on that?

The game is "old" by PC standards, not by smartphone's standards - Apples and Oranges here.

I find it amazing that today's mobile devices have the same horsepower than 10 year old PCs.
I have an iPod Touch 5. The problem is exactly as tognesimo described it. Lag is especially bad whenever there's any type of explosion... Like enemies blasting their way out of a wall, using pipe bombs to destroy a wall. I also experience random framerate hiccups just by walking around and exploring levels. I know the iPod touch 5 isn't as powerful as an iPhone 5s or something, but I figure if it can run other games with several times more graphical detail, why does it have such a hard time with a 12 year old game...
01-25-2014, 10:27 PM
#92
Any word on the next update with iCade support?

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