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  #41  
Old 06-24-2012, 03:12 PM
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Clockwork Pixels Clockwork Pixels is offline
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iPad 2, iOS 5.x
 
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Quote:
Originally Posted by awp69 View Post
Enjoying this one more and more. At first I was worried that the missions were going to get overly repetitive (and there is some), but there's some nice ones there....including a bosses. Great game.
Well, please remember the mode is called 'Missions' and not 'Campaign'. This mode offers a different way to achieve high scores, missions can be replayed so it's possible to improve your overall high score even after completion. Having said that, there is an ending and I hope there's enough new stuff to justify the unlock price : )

Quote:
Originally Posted by bigrand1 View Post
No problem, thanks anyway! Gonna pick this up right away as soon as it becomes available!
Thanks ... hope you like the game!

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Originally Posted by Drummerboycroy View Post
How's this for a quote?
I don't mind free + consumable ... because I get the chance to play a game for free. If the game is too slow/hard/limited without consumables, then I can just move on.

Personally speaking, I'm not keen on paid + consumable ... if an app has consumables I worry the game will be balanced in a way to promote their use, and so don't tend to pay the initial price.

But ... plenty of players obviously don't mind, so who knows, in a year or two I might be trying to charge you an extra $1 for twenty exploding bananas!

Cheers : D
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  #42  
Old 06-24-2012, 04:06 PM
awp69 awp69 is offline
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If you're planning any updates, one thing I wouldn't mind seeing is a ship upgrade system. That's probably a big thing to add to a game once it's out though.

Gotta say that this game has some of the best lighting in an iOS game since Gene Effect.
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  #43  
Old 06-25-2012, 03:51 AM
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Clockwork Pixels Clockwork Pixels is offline
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iPad 2, iOS 5.x
 
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Quote:
Originally Posted by awp69 View Post
If you're planning any updates, one thing I wouldn't mind seeing is a ship upgrade system. That's probably a big thing to add to a game once it's out though.

Gotta say that this game has some of the best lighting in an iOS game since Gene Effect.
It'd probably have to be a separate game mode ... some players may not want ship upgrade options, it'd affect high scores too. Will see how things go : )

The lighting is a single strong direction light for the sun providing a dark side (hence the name of course). The level asteroid also rotates so the sun falls on different regions as each level progresses. There's a point light for the ship's headlights. Btw, when you use a smart bomb, your head lights fail for a few seconds ... it's because smart bombs have an EMP effect!

Thanks again,
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  #44  
Old 06-25-2012, 12:12 PM
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Clockwork Pixels Clockwork Pixels is offline
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iPad 2, iOS 5.x
 
Join Date: Mar 2012
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Hi, I've created that Darkside thread I've been going on about (so last post from me here):

http://forums.toucharcade.com/showthread.php?t=141944

Thanks again for all the feedback ... I'm off to add some to the App Store description : D

Best wishes,
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