|
#41
|
||||
|
||||
|
Quote:
Quote:
I don't mind free + consumable ... because I get the chance to play a game for free. If the game is too slow/hard/limited without consumables, then I can just move on. Personally speaking, I'm not keen on paid + consumable ... if an app has consumables I worry the game will be balanced in a way to promote their use, and so don't tend to pay the initial price. But ... plenty of players obviously don't mind, so who knows, in a year or two I might be trying to charge you an extra $1 for twenty exploding bananas! Cheers : D |
|
#42
|
|||
|
|||
|
If you're planning any updates, one thing I wouldn't mind seeing is a ship upgrade system. That's probably a big thing to add to a game once it's out though.
Gotta say that this game has some of the best lighting in an iOS game since Gene Effect. |
|
#43
|
||||
|
||||
|
Quote:
The lighting is a single strong direction light for the sun providing a dark side (hence the name of course). The level asteroid also rotates so the sun falls on different regions as each level progresses. There's a point light for the ship's headlights. Btw, when you use a smart bomb, your head lights fail for a few seconds ... it's because smart bombs have an EMP effect! Thanks again, |
|
#44
|
||||
|
||||
|
Hi, I've created that Darkside thread I've been going on about (so last post from me here):
http://forums.toucharcade.com/showthread.php?t=141944 Thanks again for all the feedback ... I'm off to add some to the App Store description : D Best wishes, |
![]() |
| Thread Tools | |
| Display Modes | |
|
|