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  #1  
Old 06-27-2014, 08:08 PM
PeteOzzy PeteOzzy is online now
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Default [Soft Launch - NZ] Steel Mayhem: Battle Commander (by Aurus Group)

Quote:
NZ Soft Launch info:

The Game is Soft Launching in New Zealand. Size of the app is 53.2 MB.

Price in NZ is Free

Requirements:

Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.
"Best Game Development Award - Flashback Australia June 2014"

Were you born for battle? Are you ready to control the ultimate fighting machine and defeat thousands of enemies? If the answer is yes, then it is your mission to install this action-packed shooter game!

In it you're the Sheriff of Galactic Security. When you receive a distress message from the distant but peaceful planet of Nebula telling you "Bandits intend to capture our planet. Invasion is imminent" you must fight to protect the helpless civilians at all costs and restore order.

FEATURES:

NON-STOP ACTION

Defeat waves of aggressive enemies and destroy their bases. In order to do that you'll move like blizzard and fire like lightening.

GAMEPAD CONTROLS

Enjoy classic dual-stick controls that bring you full control of the game - shoot and run at the same time creating complete mayhem on the battleground.

WEAPONS

Gain access to a huge arsenal of weapons and armour so you can use everything from machine guns to experimental energy weapons to shoot down your enemies and get the edge.

OPPONENTS

You’ll encounter bandits who use heavily armed vehicles, explosives and tactical laser devices to bring you down.

MISSIONS

Complete 60 missions in the non-linear campaign to stop the enemies in their tracks: ambush the convoys, protect resources, and destroy enemy outposts and more.

iPhone Screenshots:












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  #2  
Old 06-27-2014, 08:15 PM
Sanuku Sanuku is offline
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Nice find Pete!

Last edited by Sanuku; 06-27-2014 at 11:06 PM..
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  #3  
Old 06-27-2014, 08:23 PM
PeteOzzy PeteOzzy is online now
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Quote:
Originally Posted by Sanuku View Post
Nice find Pete!
Thanks matey, I appreciate it

I'm intrigued by the whole "Best Game Development Award" bit. Finding it really hard to resist posting games admittedly.
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  #4  
Old 06-27-2014, 08:46 PM
L.Lawliet L.Lawliet is offline
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Don't give up posting games! We need you!

Btw, this game looks great... but I wonder if it plays as good as it looks :P
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  #5  
Old 06-27-2014, 11:05 PM
redribbon redribbon is offline
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Trailer:

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  #6  
Old 06-28-2014, 02:25 AM
NOEN NOEN is offline
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Now this looks pretty cool! Looks like I'll be heading to NZ for a minute.

EDIT: So far, it's pretty cool. I've only played about 30 mins or so. My biggest gripe so far is the lack of a story of some kind. Am I a good guy? Am I a bad guy? Is the fate of the world in my hands? I just don't know! Lol. But, so far, no timers, no ads. It's mission based. It does have dual currency, but I don't feel the need for it right now, but I AM only 30 mins in.

Last edited by NOEN; 06-28-2014 at 03:40 AM..
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  #7  
Old 06-28-2014, 09:16 AM
redribbon redribbon is offline
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The Gameplay:

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  #8  
Old 06-28-2014, 09:50 AM
L.Lawliet L.Lawliet is offline
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I feel like this is a good game for a base. It really needs more content. I like the size at around 80~MB so that's good but it felt like there was no purpose.

You get missions, you select, you win, you upgrade. Your special weapons are hard to come by consumables so that's part of the freemium. Luckily this game has no timers so you can play to your hearts content.

My main gripe is that they use robots but the game lacks visual customization. With mech games, you should leverage the robots. Upgrading your robot just changes its color. The weapons do change fortunately but there aren't too many different ones (esp when many are locked under premium currency).

A pretty decent freemium game but could be much more.
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