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  #61  
Old 03-22-2013, 08:14 PM
Joltrabbit Joltrabbit is offline
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Join Date: Jul 2012
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Last few hour bids are common, but this is not a big-name title.
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  #62  
Old 03-24-2013, 09:20 AM
CameronSmall CameronSmall is offline
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iPod Touch (5th Gen), iOS 6.x
 
Join Date: Feb 2013
Posts: 10
Default Hey guys and girls!!

Wow guys it's been really great having this thread around can't thank you guys enough, seriously.

Unfortunately we have not made our funding but we are looking at the brighter side of things, almost zero iOS exclusive titles have made as much funding as we've reached on kickstarter and the positive feedback from people has been immense, so I'm glad to say officially, you heard it hear first, that we are making sure M3CH is being finished for you to enjoy, but because of the lack of funding the release will be later than expected, more likely early to mid summer!

Watch this space we will keep this thread alive with updates.

So here's some answers for your much needed questions.

Truncana - Hey there, thanks for the interest. Hmm cockpit, we've talked about this a lot so here's our thinking on it. Basically because of the cover based nature of our combat it felt it took away a lot from being able to analyse your surroundings effectively (smaller screen size), honestly it makes the game a lot harder to play so we stayed away from it but we are seriously considering having the option for scoped railguns (Snipers) on bigger levels. Hope that helps.

CATCLAW - Great questions, so weapons and mechs you buy are always available once purchased even after you buy something new, the buy button grays out and you can equip them from the store for free at any time Gotta collect them all lol, there is no selling of purchased equipment at this present time.

The cost for repair is included in the entry fee of each mission, if you fail, you will pay the fee and earn no credits/winnings for the current mission (basically the repairs are handled automatically.) This keeps the game very tense in an almost gambling sense.

The AI is something we are very proud of, it's very high in terms of intelligence, I like to think we've done a great job of making them feel like fighting a player. Using cover, suppressing, flanking. Fighting them is a serious challenge in the bigger payout missions, it really is not for the faint of heart :P

Interesting fact, the AI code is based on the harder enemies in killzone 2 and gears of war. Using naviagation meshes and cover nodes to work there way to killing you.

Thanks for the interest once again people, any more questions I'll be happy to help.

Here's a badass shotgun for your viewing pleasure

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  #63  
Old 03-24-2013, 09:36 AM
Drummerboycroy Drummerboycroy is offline
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iPhone 4, iOS 6.x
 
Join Date: Apr 2012
Location: Maine!
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Quote:
Originally Posted by CameronSmall View Post
...

Interesting fact, the AI code is based on the harder enemies in killzone 2 and gears of war.

...
^This.^ + Your "Currently playing" list?

"Watch this space," you say? Oh yeah, I'll be watching alright...

DBC
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  #64  
Old 03-24-2013, 11:29 AM
Truncana Truncana is offline
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iPhone 4S, iOS 6.x
 
Join Date: Mar 2013
Posts: 154
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Hei Cameron! Good to hear of the decision of continue the development of this fantastic game!!! About my request, I agree whit you about everything, but I suggest in anyway to leave to the player the choice to switch from most open third person view to narrower, but more realistic first person view. I think it would be a plus and not a minus to the game. I am talking of a view whitout cockpit or things like rims and hatches, but a simple first person view whit only the HUD. Please reconsider this...

Truncana
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  #65  
Old 04-02-2013, 07:29 PM
Exact-Psience Exact-Psience is offline
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iPad Air, iOS 7.x
 
Join Date: Jan 2012
Location: Philippines
Posts: 14,034
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Hmm... I'm waiting on a couple cool releases this week, but theyre never close to M3ch in terms of how i look forward to them.

Any more info/previews on the game?
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  #66  
Old 04-02-2013, 10:11 PM
RoboWarrior RoboWarrior is offline
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iPhone 4S, iOS 7.x
 
Join Date: Oct 2012
Posts: 246
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So is this like Hawkens for iOS? Always wanted something this for iOS until I can get my new computer.
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  #67  
Old 04-28-2013, 09:38 AM
Exact-Psience Exact-Psience is offline
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Any news on this one?

We really need a badass Mech game on the iOS.

Come to think of it i had so much fun in the Mech sequences in NOVA 3.
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  #68  
Old 04-28-2013, 10:25 AM
Pocketnova Pocketnova is online now
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iPad mini, iOS 6.x
 
Join Date: Oct 2012
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Quote:
Originally Posted by Exact-Psience View Post
Any news on this one?

We really need a badass Mech game on the iOS.

Come to think of it i had so much fun in the Mech sequences in NOVA 3.
Oh yes... Those were were awesome.
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  #69  
Old 06-10-2013, 03:18 PM
Exact-Psience Exact-Psience is offline
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iPad Air, iOS 7.x
 
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Location: Philippines
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2 months without news. I am hungry for some mech-steamrolling
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  #70  
Old 03-18-2014, 08:12 PM
RoboWarrior RoboWarrior is offline
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iPhone 4S, iOS 7.x
 
Join Date: Oct 2012
Posts: 246
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Hopefully some news. almost a year has past, would really like to see this game come to fruition.
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