Question about sound for games

Discussion in 'General Game Discussion and Questions' started by Stirolak26, Dec 4, 2010.

  1. Stirolak26

    Stirolak26 Well-Known Member

    Sep 19, 2010
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    I am thinking about learning how to make apps or game salad but how do indie devs get away from ripping sound files off artists or even off the net without copyright issues? Or how do you make ur own sounds unless ur a musician or something?that's the big issue that always is on my mind when I think of even trying to start. I'm not talking about voice actors but about music or for instance click sounds when you select an input in options. Howmwould you even do that?
     
  2. spacecowgoesmoo

    spacecowgoesmoo Well-Known Member

    Sep 4, 2008
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    Composer / Level Designer @ Bovinedragon Software
    Los Angeles, USA
    First off, people only 'get away' with using stolen music because no one's sent them a C&D yet. It's the same thing as all the idiotic 'iMario' style apps, stealing is illegal and just don't do it.

    Here's a list of stuff to Google for creating your own audio:
    GarageBand
    Finale
    Sibelius
    Software synthesizer
    Soundfonts
    MIDI sequencer
    DAW (Digital Audio Workstation)
    http://www.superflashbros.net/as3sfxr/ <---amazing
     

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