Dead Trigger 2 - (by MADFINGER Games, a.s.)[Universal]

Discussion in 'Upcoming iOS Games' started by Sanuku, Nov 15, 2012.

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  1. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    lol, true. I can't help it man. We both have the same great taste in games. :)
     
  2. leonard_dabinski

    leonard_dabinski Well-Known Member

    Jan 7, 2013
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    #82 leonard_dabinski, Jan 7, 2013
    Last edited: Jan 7, 2013
    Authored with the Unity development platform, DEADTRIGGER 2 once again takes aim at the most graphically intense and most entertaining arcade shooters on the market, combining astonishing environments with intense first-person action.

    “Compared to DEAD TRIGGER, the sequel DEAD TRIGGER 2is going to be even bigger, better and much more at addictive ,” said Marek Rabas.

    DEAD TRIGGER 2 will be released in the second quarter of 2013 on Android and iOS.
     
  3. Darth Nihilus

    Darth Nihilus Well-Known Member

    Sep 11, 2012
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    Pripyat, Mexico.
    Which is great in my book, I just need proper story telling.

    I'm guessing that it's muck to ask that this works on ipt4 right?

    But since it looks that same I guess it's a natural question.
     
  4. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    This looks more like a big Dead Trigger update than Dead Trigger 2. Most of the assets and the gun are identical.
     
  5. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    1. Put a "2" on the box.
    2. Reset everyone's progress to zero, effectively.
    3. ?
    4. Profit.
     
  6. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    No. You forgot that they're adding that big zombie the size of a building. And mounted turrets. Surely that's enough material for a sequel.

    Plus they said it's more addictive. That's gotta count for something.
     
  7. leonard_dabinski

    leonard_dabinski Well-Known Member

    Jan 7, 2013
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    Have to agree after seeing some demo videos. Besides enlarged zombies and buildings and an enlarged number next to the name of the game, everything else is f*cking same. If some never agreed the first was a tech demo, this really is.
     
  8. LBG

    LBG Señor Member

    Apr 19, 2009
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    nada ilegal
    31.560499, -111.904128
    They already did that for me with the original Dead Trigger. And previously, they didn't even have the courtesy to respond to or acknowledge my thoughtful email giving them feedback and suggestions. I understand there might be a language barrier, but at least some sort of response (even if it was in Czech) would have been nice. If they want to improve their games, maybe they should think about improving their PR.
     
  9. Mhunt190

    Mhunt190 Well-Known Member

    May 27, 2012
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    I wonder if the A6 devices will have all the effects the tegra did like last time.
     
  10. WCFields

    WCFields Well-Known Member

    Dec 6, 2009
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    steel worker
    I'm just guessing but I'd be very surprised if this ran on anything under 512 ram.
     
  11. Of course it won't, look at every graphic-strong game out there, how many of them work well on iTouch 4?
     
  12. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    I think Madfinger needs to give people more detail about this game. Not just a video with a huge Boss. Looks impressive but iOS gamers really want to know if this game is going to be Multiplayer?? Otherwise why even make a Dead trigger 2.

    Zombies are always better when you play Co-op.
     
  13. Primoz

    Primoz Well-Known Member

    Aug 14, 2012
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    Wow haha... This post just made my day.

    I'm tired of developers that just try to make money out of an already done game and just use it as a template for another one. Many great games (and developers) lost their reputation because of that.
     
  14. Wikilix

    Wikilix Well-Known Member

    Nov 20, 2011
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    OC, MD
  15. MadFingerGames

    MadFingerGames Well-Known Member

    Apr 27, 2009
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    Brno, Czech Rep.
    Hello from CES...

    Guys, its just benchmark demo.. Created in two weeks, using a lot of assets from original DT and test how powerfull is T4 chip. IE, test new shaders, real shadows, postprocess, big bosses technology, etc..

    People will be able play this tech demo at NVIDIA booth, but gameplay is just for demo purpose..

    Anyway we dont want to reset your progress only and get money from you again as somebody suggested here. Also we are aware about your feedback and we want implement some of the most requested features in DT2 ;)

    Best
     
  16. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    Thanks for that update on information. Much appreciated.
    Good luck with the rest of the development.
     
  17. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #97 Rip73, Jan 7, 2013
    Last edited: Jan 7, 2013
    As your communication with Madfinger is effectively zero, I doubt if you've any legitimate source for any of that information other than your own bias.
    Stop trying to turn the thread into something else.
    Its neither necessary nor entertaining and try and obey the rules you yourself post in every Madfinger thread since the original Dead Trigger debacle thread.
     
  18. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    I still think that it's too soon for DT2. Why not Samurai 3?
     
  19. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    The "debacle" comes from all the deleted posts in this thread and the other thread which you can't see.
     
  20. kcur

    kcur Well-Known Member

    Feb 19, 2010
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    I hope that means multiplayer support. Looking forward to it. Also, hopefully we get an option to transfer our weapons from DT1.
     

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