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  #861  
Old 04-10-2014, 09:49 PM
squashy squashy is offline
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iPad 2, iOS 7.x
 
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Quote:
Originally Posted by Scorpion008 View Post
Dat board health tho!
I no rite?!!! People are so freaking good!
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  #862  
Old 04-11-2014, 03:42 AM
BenW BenW is offline
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Join Date: Feb 2014
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There was a thread a few days ago on Asher's Twitter account about what could be done to better balance the difficulty of the game post-768 or post-1536. Some of the ideas were to restrict the range of the '+' cards (i.e. raise the lower limit above 6), or to give stronger hints about the bonus cards; e.g. '+' for one digit, '++' for two digits, '+++' for three digits. (or '+' for 6/12, '++' for 24/48, and '+++' for 96 and above.)

Another idea that just occurred to me would be to reduce the 12-card "deck" to 9 cards (three 1's, three 2's, three 3's) once the 1536 tile is reached. This would preclude the current worst-case scenarios where the "color count" goes to +- 4, which are basically unsurvivable if they occur at critical moments.

Any other ideas how to make the 6144 card slightly more achievable, without bending the rules too much? I've achieved 1536 a handful of times now, but not yet 1536/768, and I'm nowhere close to Whalend yet. (Congrats solrelami, nicely done!)
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  #863  
Old 04-12-2014, 11:29 PM
BenW BenW is offline
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So close!! (Final score, 88,683, currently #223 in the Game Center rankings.) I'm getting my Threes strategy down to a science!

Here's my strategy: I line up the largest cards along the right side of the board, with the highest at the top. This card never moves. Then I make sure the right column is full, which gives me three degrees of swiping freedom: down, up, right.

From there, it's a matter of keeping the larger cards migrating to the right, which I'm slowly getting better at, and merging them into the rightmost column when they get there. When the rightmost column can merge upward, I quickly fill in the lower-right gap (ideally with a large card) to restore the three degrees of freedom.

It's important to keep a nice "convex" healthy board, avoiding small cards sandwiched between large ones. This game was easily on track for the 3072 card until the pesky 192 bonus showed up! A hint that that it was huge (e.g. '+++') would have been extremely useful here.

Must get Whalend! I'm addicted! Halp!
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  #864  
Old 04-13-2014, 02:00 PM
dancj dancj is offline
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iPhone 3GS, OS 4.x
 
Join Date: Jan 2011
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After being thoroughly addicted to 2048 for a couple of weeks I've finally caved and got Threes. That's at least one sale they owe to the clones. I'd never have bought this without 2048 showing me how addictive a game like this can be.
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  #865  
Old 04-14-2014, 01:49 PM
dancj dancj is offline
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Ćaand yes it is rather addictive.

I got over 7000 on my first go, but still haven't made it to 8000 - and haven't managed to get a tile higher than 384.
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