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  #41  
Old 02-08-2013, 08:21 AM
Diablohead Diablohead is offline
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iPhone 5, iOS 6.x
 
Join Date: Jan 2009
Posts: 1,451
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Quote:
Originally Posted by Triscuitable View Post
I think the game might be too zoomed in the on the PC.
So far it's been playable but it can be adjusted a little once I get the game into testing, it might look better in ipad mode on the pc then iphone 5 size.
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  #42  
Old 02-23-2013, 07:47 AM
twotimingpete twotimingpete is offline
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iPad (4th Gen), iOS 6.x
 
Join Date: Feb 2013
Posts: 1
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This looks really great. I love metroidvania, and, in fact, am developing my own (www.ghostsonggame.com for some screens) but I've always felt as though there's no way to really properly make a game like this control on a touch screen. I'd be open to doing it if I thought it was possible. I'm hoping you can shed a little light on how the basic gameplay works and how the game plays.

also, what tools and language are you using to develop the game? I can't wait to see it/play it.
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