iPhone Static Sky

Discussion in 'Upcoming iOS Games' started by framebunker, Apr 20, 2013.

  1. framebunker

    framebunker Member

    Apr 20, 2013
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    #1 framebunker, Apr 20, 2013
    Last edited: Aug 17, 2014
    Hello -- after what seems like a long time just lurking and reading, this is my first post on the Touch Arcade forums. I'm really excited to join this great community, and to do so by opening up a thread where to share information about the game that we're working on and hopefully get some feedback. :)

    We're a three-man team targeting early 2015 for release with a cyberpunk-themed tactical shooter. The game is called Static Sky, and it is still really early in development, but things have been moving quite quickly -- these screenshots are the status of the game after about 3 weeks of development.

    [​IMG]

    [​IMG]

    I'll try to keep this thread updated when new things are going on and to answer any questions that come up. Anyway -- super excited to be here!
     
  2. framebunker

    framebunker Member

    Apr 20, 2013
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    It has been awhile, so I thought I should update this thread with some work-in-progress environment screenshots from the first level of the game:

    [​IMG]
    [​IMG]
     
  3. MrMojoRisin

    MrMojoRisin Well-Known Member

    Jul 27, 2012
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    Will there by any hacking/decking in this game?
     
  4. framebunker

    framebunker Member

    Apr 20, 2013
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    Definitely - hacking is a prominent gameplay mechanic. You play as the remote operator for your squad and you can have your guys patch you into terminals where you can effectively rewire things in the game.
     
  5. Candykiller

    Candykiller Well-Known Member
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    Wow, this looks amazing! It has come a long way since the prototype screenshots.
     
  6. framebunker

    framebunker Member

    Apr 20, 2013
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    Thanks Candykiller.

    Also, since I suspect that more than a few people reading this on Touch Arcade might be game developers: We have been maintaining a development blog with details on our progress at http://framebunker.com
     
  7. Gamer1st

    Gamer1st Well-Known Member

    Mar 19, 2013
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    None. But I dream about being able to work again.
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    It has that Blade Runner vibe all over it. Can't wait to play this one.
     
  8. steviebwoy

    steviebwoy Well-Known Member

    Feb 17, 2011
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    Looks a fair bit like Shadowrun to me. Is it turn based?
     
  9. NicholasFrancis

    NicholasFrancis New Member

    Nov 12, 2013
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    @steviebwoy - nope, it's realtime, but with a slo-mo effect you can turn on so you have better time to issue orders (and for general awesome)
     
  10. framebunker

    framebunker Member

    Apr 20, 2013
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    Hi everybody -- sharing a couple more screenshots to finish off the week.

    [​IMG]

    [​IMG]
     
  11. framebunker

    framebunker Member

    Apr 20, 2013
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    #11 framebunker, Aug 15, 2014
    Last edited: Aug 16, 2014
    We've been bad at keeping our development blog up to date, and even worse about forum threads… but today we uploaded some video clips of pre-alpha footage…

    Edit: Thanks, Candykiller
     
  12. qdiddy

    qdiddy Well-Known Member

    Jul 24, 2014
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    This looks really good! I'll be following the development avidly.
     
  13. Candykiller

    Candykiller Well-Known Member
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  14. framebunker

    framebunker Member

    Apr 20, 2013
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    Thanks, qdiddy and Candykiller (and thank you for embedding the video, Candykiller)!
     
  15. TheOutlander

    TheOutlander Well-Known Member

    Apr 15, 2014
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    Real Time Shadowrun, count me intersted for this. I love the concept.
    It's going to have character customization?
     
  16. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    The screenshots look gorgeous, very well done!
    Will keep an eye out for it, even if it's realtime.
     
  17. framebunker

    framebunker Member

    Apr 20, 2013
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    @Jayburner - well, a 3rd guy joined us, so… ;-) But seriously, thanks!
    @TheOutlander - yes. Not to the degree you would find in, for example, an RPG, because that doesn't really work for the game, but customizing your squad through abilities and equipment is an important part of the game.
    @Nullzone - Thanks. I'll try to do better about keeping this thread updated, especially when it comes to future updates about gameplay, so that you can get a feel for how it being realtime affects tactical aspects of gameplay.
     
  18. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    #18 JCho133, Aug 17, 2014
    Last edited: Aug 17, 2014
    I am utterly flabbergasted that this is the first time I've seen this. This looks frickin amazing to say the least!

    The environments look absolutely fantastic, you really captured the cyberpunk feel.

    I'm pumped to see more, everything looks super great so far guys, keep up the good work :)

    And this made me think of Syndicate more than Blade Runner, but I can see Shadowrun too.
     
  19. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    Wow... Really nice.
     
  20. TheOutlander

    TheOutlander Well-Known Member

    Apr 15, 2014
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    Thanks for reminding me of Syndicate, that was a hell lot of fun back in the day, I really didn't remembred it 'cause the average FPS that EA threw, definitely picking this up as soon as it releases.
    BTW: Thanks for the response devs, I really appreciate when devs read the forums and respond, I'm now really excited for Static Sky :)
     

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