In your search for treasure and glory your find yourself trapped in a tomb infested with zombies! Plunge deeper into the tomb each day and use the treasures you've found for upgrades. Watch out for bats, floor spikes, snakes and ...of course... zombies! How long can you survive? Killer Features: awesome trackball control & cast magic spells with multitouch controls atmospheric visual and audio presentation online leaderboards trophies for in game accomplishments! saves game state automatically
I was a beta tester, this game is absolutley awesome!! A very unique take on the iDevice's capabilites...
xFinch - it's waiting approval by apple and depending on the length of the line there it will be this week early next week... as we don't expect any problems [fingers crossed]. The video does capture it well... it's different, very uniquely iphone and a lot of fun... and I tried to make it look pleasing...
The gameplay seems interesting with lots of different touch actions It's now in my "to buy list" The rolling ball for the D-pad is unusual. It takes time to learn how to use it well?
the trackball is one thing I'm wondering about as well...is there an alternate "lure" control scheme included?
Semi-random - the game will be different everytime you play but a great deal of time went into insuring progression of difficulty is constant. It doesn't take long to learn how to use it. Once you are able to purchase food at the end of the day, the trackball speed goes up which may be tricky at first but once you are used to it, you can pull of some slick moves very fast. One really nice thing about the track ball is you can stop it from spinning - allowing you to "stop on a dime". Sorry no lure control scheme included but the trackball works very well and we think you are going to like it!
Tre Cool! When I say random I definitely would mean to include "within given parameters" as a game that plays so randomly that you might start with a nearly impossible configuration followed by an incredibly simple one just seems silly and definitely appreciate the idea of keeping stuff progressively nastier and nastier!
Cool! I especially like the trackball control, looks very snappy. Will be interesting to get hands on experience with the trackball and how the controls 'feel'. Good luck with the project. /Mikkel
It looks awesome and more unique than the other games coming out I'm just wondering it be even better if I added a multiplayer
how about where 2 people are competing to get to the exit first and you can see the other player on your screen ghosted or in a small display...first one to the exit wins...other player gets eaten by zombies
Nice ideas Keep em coming! We'll consider everyone's input for future updates. I'm just wondering Zombie Dash will make it in time for Halloween... *crosses fingers*