App description: Originally $6.99! Are you ready to experience the most challenging action horror shooter in the App Store? Features the first ever full multiplayer co-op campaign for the iPad, iPhone, and iPod touch. Fight zombies and epic bosses with your friends through post-apocalyptic environments.

Co-Op Multiplayer 4 Character Classes to Level Unrestricted Movement Console Quality Graphics 14 Weapons to Master

Are you ready to experience the most challenging action horror shooter in the App Store? Features the first ever full multiplayer co-op campaign for the iPad, iPhone, and iPod touch. Fight zombies and epic bosses with your friends through post-apocalyptic environments.

A POST APOCALYPTIC WORLD TO SURVIVE

The year is 2013 and the world as we know it has come to an end. Society has completely broken down. The Scourge as it has become known is an engineered virus stolen and then released upon the world by Al-Qaeda. It was intended to send the West back to the Stone Age by turning their citizens into crazed mutated beasts. In this power, vacuum Al-Qaeda planned to create a new world order.

The infected roam the world and outnumber the few left alive. Pockets of civilization hole up around the planet trying to survive and weather the storm. Courageous and highly-trained groups of mercenaries explore the deadly ruins of civilization to salvage critical supplies and provide defense for these settlements.

Their future is in your hands, Mercenary.

FULL CO-OP MULTIPLAYER CAMPAIGN

One of the greatest features included in 2013: Infected Wars is the option to play with your friends throughout the entire co-op campaign - something never before seen in the App Store. Every part of the game is designed to be played in both single player and co-op. As you progress deeper into the red zones missions become increasingly challenging, requiring wits and tactical skill to survive!

Download and Play with Your Friends Today!

CONSOLE QUALITY GRAPHICS & SOUND

Feel the intensity of being swarmed by hordes of infected zombies and mutants with console quality graphics.
Disturbing sound and voice acting bring the post-apocalyptic world to life.
Developed using Epics cutting-edge Unreal Engine 3 for mobile devices.
Real world physics and ragdoll effects let you see your enemies fly like never before.

HUGE IMMERSIVE ENVIRONMENTS TO EXPLORE

Mission objectives take you across underground subways, desolate cityscapes, and urban wastelands.

FOUR CHARACTER CLASSES TO LEVEL

Marine well rounded and an expert in automatic rifles.
Field Support likes to get up close and personal specializing in shotguns and pistols.
Sniper specializing in a support role for their partners the sniper will pick off their targets at range.
Sapper excels at taking out bosses and groups of enemies very quickly with explosive weapons.

14 WEAPONS TO MASTER

From close range sawed off shotguns, .50 caliber pistols, grenade launchers, assault rifles, and rocket launchers to everything in between. Only a real marksman will master them all and be a top shot.

EPIC BOSSES TO BATTLE

Face off against larger than life bosses that can smash the inexperienced player to bits.
Not just zombies multiple enemy types introduced throughout gameplay.
You must use strategy, tactics, and teamwork to defeat these foes.

Install and Play Now!

WATCH THE TRAILER
https://www.youtube.com/watch?v=VCEkgA1h03Y

We are an indie developer and need community support. Interact with us today!

LIKE US ON FACEBOOK
https://www.facebook.com/2013InfectedWars

FOLLOW US ON TWITTER
https://twitter.com/2013IW

DISCLAIMER:
iPod touch (4th generation) does not allow for multiplayer and does not include the Hardwell Park map due to the devices technical limitations. While it is still a ton of fun to play please install knowing these limitations.

Sanuku's comments:




02-15-2015, 06:06 AM
Not feeling this game.... "Epic bosses to battle" is says HA yea right I have yet to see a boss and i wish I could actually run or just move faster....and that the feel of the guns didn't suck, they take way too long to load, glad it was free *sigh* such a shame this game could have been amazing
02-15-2015, 07:44 AM
Can you imagine the disappointment of the people who paid $6, then saw this have a price drop soon after? This game hasn't had a real content update ever.

02-15-2015, 07:50 AM
Quote:
Originally Posted by Based Xatu View Post
Can you imagine the disappointment of the people who paid $6, then saw this have a price drop soon after? This game hasn't had a real content update ever.
Yeah,I buy at launch,there supposed to be from the devs at the time of a "Juicer Melee Class"as an update(this class was in the game,but was cut before lunch) still wait the update,no word from the devs..
02-15-2015, 08:06 AM
Joined: Jan 2012
Location: Philippines
Posts: 19,213
Quote:
Originally Posted by Based Xatu View Post
Can you imagine the disappointment of the people who paid $6, then saw this have a price drop soon after? This game hasn't had a real content update ever.
Bought this day-one, pointed out the flaws of the game which made others skip on it, which was well worth my purchase IMO. When the price dropped to a buck, more people naturally bought it and also pointed out the flaws which confirmed initial impressions of how it was designed around a possible switch to freemium.

From there it was inevitable going freemium.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
02-15-2015, 08:48 AM
Quote:
Originally Posted by Exact-Psience View Post
Bought this day-one, pointed out the flaws of the game which made others skip on it, which was well worth my purchase IMO. When the price dropped to a buck, more people naturally bought it and also pointed out the flaws which confirmed initial impressions of how it was designed around a possible switch to freemium.

From there it was inevitable going freemium.
That was nice of you man! I appreciate stuff like that.
02-15-2015, 08:59 AM
Joined: Jan 2012
Location: Philippines
Posts: 19,213
Quote:
Originally Posted by Amenbrother View Post
That was nice of you man! I appreciate stuff like that.
Oops. I made it sound like i was a hero. LOL. Not really cos there were a few of us who dived day-one and contributed imps regarding the game and its flaws at being so-called premium.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
02-15-2015, 10:28 AM
Quote:
Originally Posted by Exact-Psience View Post
Oops. I made it sound like i was a hero. LOL. Not really cos there were a few of us who dived day-one and contributed imps regarding the game and its flaws at being so-called premium.
No you didnt but I do remember you saved me from a launch day buy. But I did buy it at the sale price to check it out and was still dissapointed.
02-15-2015, 10:51 AM
Joined: Jan 2012
Location: Philippines
Posts: 19,213
Quote:
Originally Posted by Amenbrother View Post
No you didnt but I do remember you saved me from a launch day buy. But I did buy it at the sale price to check it out and was still dissapointed.
Oh... Cool.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
02-15-2015, 03:02 PM
Quote:
Originally Posted by Exact-Psience View Post
Bought this day-one, pointed out the flaws of the game which made others skip on it, which was well worth my purchase IMO. When the price dropped to a buck, more people naturally bought it and also pointed out the flaws which confirmed initial impressions of how it was designed around a possible switch to freemium.

From there it was inevitable going freemium.
I remember when this launched and I was deciding to see if I should get it. Then I saw gameplay videos and dismissed it on this thread a few times (lol). It's nice to see I was kinda right in the end.
02-15-2015, 07:42 PM
Joined: Aug 2009
Location: NYC, New York. USA
Posts: 2,095
This game was a clear example of why this sight is so awesome. Leading to the release of this game I have to admit I was so pumped to play it. But once this game got into the wild the negative impressions stated to come in and it saved me a purchase. I still almost pulled the trigger on buying it but decided not to. Anyway I'm going to give it a shot now and see what I missed out on

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