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  #41  
Old 04-04-2014, 02:18 PM
gemineye62 gemineye62 is offline
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Join Date: Feb 2010
Posts: 273
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I have to give you credit for trying something different than the usual
match three gems in a row concept. I do not feel that I am really
grasping the game completely. It feels more luck based than skill and I think
it needs something a bit more for a hook to keep me playing.

I just don't feel like I am being skillful when I play. There is just too much guessing and not enough satisfying choices to be made here.

Thanks
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  #42  
Old 04-07-2014, 11:15 PM
QUIMDUNG QUIMDUNG is offline
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iPhone 5, iOS 6.x
 
Join Date: Dec 2011
Location: BROOKLYN
Posts: 29
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H4NL34RTEKNN
PENA77J7TW74
XRLWK4AJP9E6
9JTMJ9ATANKW

4 more promo codes for anyone to grab!
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  #43  
Old 04-07-2014, 11:29 PM
matyou98 matyou98 is offline
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iPhone 5, iOS 6.x
 
Join Date: Jun 2012
Posts: 94
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Redeemed 9JTMJ9ATANKW

Thanks!
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  #44  
Old 04-11-2014, 10:52 AM
SheepVsGravity SheepVsGravity is offline
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Join Date: Jul 2012
Posts: 10
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Been playing for a few days, and overall this is an enjoyable game.

I like the puzzle-logic aspect at it's core, and the upgrade system as well. Great job making a fun core game!

Suggestions for an even better experience:
- The four colour puzzles need a better generation method. Right now they become guessing games of single coloured blocks. Could you generate 'clumps' of each colour first, then go back and fill in remaining single squares? Being able to use logic and reasoning to solve the puzzles is an addictive aspect
- Would be great if we could skip the opening scene after initially playing the game once.
- More enemies and loot, of course
- Wish I could cancel using a wand if I change my mind.

Good luck with your game!
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  #45  
Old 05-05-2014, 05:47 PM
QUIMDUNG QUIMDUNG is offline
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iPhone 5, iOS 6.x
 
Join Date: Dec 2011
Location: BROOKLYN
Posts: 29
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new version 1.2 is out! brand new tutorial, lots of bug fixes, and a great looking new number font. please give it a try!

here's 2 promo codes:

J4LYPJ9FTLRL
HNJJA6L6F37N

here's a writeup of the game on IndieGames:
http://indiegames.com/2014/04/cavesweeper_quikding.html

thanks!
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  #46  
Old 05-26-2014, 09:53 AM
se99jmk se99jmk is offline
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Join Date: Mar 2010
Posts: 130
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Great concept, though it does break down a little when 3 colours are introduced.

A lot of 0's makes it more of a guessing game than strategy.

As has been suggested, if colours could be grouped a little more it would make it still some luck based, but more strategic too.
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