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10-10-2017, 03:18 PM
#21
I can confirm İAP issue fixed with second update. I try with two phone and this time its ask for payment
10-10-2017, 03:59 PM
#22
Quote:
Originally Posted by Lull4by View Post
Tickets for playing characters except Flip.
Nice, thank you.

10-10-2017, 06:48 PM
#23
Joined: Apr 2010
Posts: 292
Quote:
Originally Posted by shfrost View Post
Brilliant game!!
I suck and I don't care.
Maybe I don't completely suck. I'm #5 on the Albert leaderboard! 😃
Who's your favorite character to play? I like Albert a good bit. I just got T.A.N., so I have to spend more time with him but I see potential.
When can we expect new characters? Not rushing, just curious.
10-10-2017, 08:22 PM
#24
Joined: Apr 2014
Posts: 120
This game is super fun and addicting, but I do think the generation needs to be reworked a little bit - there are some cases where you'll get some obstacles in a way that it's literally impossible to avoid, which doesn't feel fair and isn't very fun.

It's most obvious when the level is shrinking, and you're running towards the area that's being shrunk. If it's timed so that you will be in that area, without being on that wall yet, it's 100% impossible to avoid unless you're using T.A.N.

Excellent and polished game though.
10-11-2017, 05:42 AM
#25
Joined: Oct 2017
Posts: 5
Hey Everyone!
just wanted to say you guys rock! love to read all you have to say about the game, and the huge support.

There is no a specific date for the new character release. But I can already say you that we started working on another new one
As you know, the latest update fixed the IAP problem.
And of course you will also expect some AI and balance updates, in the near future.

Thanks again guys!
I'm very glad I found this forum.
10-11-2017, 09:02 AM
#26
Game crush report

Device: iPhone6 plus
Attached Thumbnails
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Last edited by Lull4by; 10-11-2017 at 09:06 AM.
10-11-2017, 02:10 PM
#27
Joined: Apr 2010
Posts: 292
I love the game but it does throw a few too many impossible scenarios at you. Coming out of smash by Albert, I often find myself at a complete loss -- barriers everywhere. I think some fine tuning should be considered. I enjoy a tough game, but have a little mercy! 😉
Back to playing.
10-12-2017, 03:44 AM
#28
Quote:
Originally Posted by shfrost View Post
I love the game but it does throw a few too many impossible scenarios at you. Coming out of smash by Albert, I often find myself at a complete loss -- barriers everywhere. I think some fine tuning should be considered. I enjoy a tough game, but have a little mercy! 😉
Back to playing.
One of the hardest things about making the game was the Room's AI,
the plan in the next big update is to improve it A LOT.
Thanks for the love and help ♥

BTW, I'm one of the designers

Quote:
Originally Posted by Lull4by View Post
Game crush report

Device: iPhone6 plus
Thanks! we'll take a look at it ASAP.
10-12-2017, 12:02 PM
#29
Joined: Apr 2010
Posts: 292
Quote:
Originally Posted by Itamar_Ernst View Post
One of the hardest things about making the game was the Room's AI,
the plan in the next big update is to improve it A LOT.
Thanks for the love and help ♥

BTW, I'm one of the designers



Thanks! we'll take a look at it ASAP.
Good to hear! A little relief will go a long way. It would also be great if we could be awarded bonuses for certain actions other than just surviving. Spitballing here: temporary invincibility, double strike, slow down room, grenade (blow up all room objects), laser, resurrect...
Maybe something for every 10 seconds of survival as well?

This is currently my go-to game. It calls me.
10-12-2017, 01:47 PM
#30
Joined: Mar 2017
Posts: 17
Good luck

This one seems a lot of fun. Good luck with all my best wishes