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App description: Sheepy crosses a dangerous path filled with evil spikes and more.
Guide Sheepy through 100 levels of spike-disliking mayhem, as you try to get to the other side.

A simple enough game, with a wonderful art style, but with some fiendishly difficult jumps along the way.
How far can you get?

Jayenkai's comments:


Sheepy wonders how green the grass is, on the other side, and decides to have a stroll to find out.



Unfortunately for Sheepy, an inexplicably large number of floating spikes appear to be blocking the way.
Help Sheepy leap and run through the crazy maze of spikes, to his goal, all the way on the right.

As always.. Spike...Dislike!

Trailer : https://www.youtube.com/watch?v=rgjjvippeI0

AppStore : https://itunes.apple.com/app/sheep-goes-right/id1291983539

And of course, any and all comments are welcome and appreciated.
10-10-2017, 06:17 AM
#2
now this is right up my street. Just saw your poke 5,n one there too. Honestly, please, everyone try Sheep Goes Right. It's the natural successor to Sheep Goes Left! Some kinda speedrun element would be nice one all levels get three-starred.

10-10-2017, 06:50 AM
#3
Joined: Jan 2011
Location: Bolton, England
Posts: 251
Send a message via ICQ to Jayenkai
Yeah, I need to get a proper random-generator working first, though.
Although the levels included in the game are "pseudo-random-generated", it certainly made a lot of completely impossible levels along the way!
I had to play each and every level multiple times, editing (or outright deleting) those which I deemed impossible as I went.

If I left a random-mode in, with the current generator, it'd be all too impossible to play.
At the current point of release, the only reason all 100 levels are beatable (if you try try and try again!) is because I had to play them repeatedly, to get them that way!!

So, I need to fix that up. Once I'm happy that it's making levels that can be played, I'll happily add an endless mode.

Creator of many many games. (Seriously, LOADS!)
I'm currently working on building a new iOS collection after Apple decided to delete all my old games. My Daily Blog will be helping to track my progress.
10-10-2017, 08:08 AM
#4
oh, yeah, i meant a speedrun per level a la mos speedrun, mikey shorts, hook champ etc

Endless would be magic too.

A quick restart per level would be good too to just restart the current level playing.

This is a real beauty by the way. My favourite of all your recent ones.
10-10-2017, 08:17 AM
#5
Joined: Jan 2011
Location: Bolton, England
Posts: 251
Send a message via ICQ to Jayenkai
Yeah, I could probably do a per-level timer, but these levels tend to be fairly "specific" in the way you tackle them. Your speed would depend on waiting for x spike to be in y position, and that kinda ruins speedruns a bit. .. I think!.. maybe..?

I’d like to tackle the generator first, and get that working as it oughta be, then I can add in more obstacles and things, and then I can build up to a much higher level of... level!

One step at a time. This feels like the sort of game that can be bulked up, so look forward to some nice updates along the way.

Creator of many many games. (Seriously, LOADS!)
I'm currently working on building a new iOS collection after Apple decided to delete all my old games. My Daily Blog will be helping to track my progress.
10-11-2017, 02:57 PM
#6
still only me and you on them leaderboards, James. Quick one, and still loving it - the pause button on all your recent games is top left. It's actually really tricky accessing it/getting it to respond on a +size phone. Just makes quick restarts a bit of a bugger. Great game, though - just one of those things i keep meaning to mention but then forget.
10-11-2017, 07:42 PM
#7
Joined: Jan 2011
Location: Bolton, England
Posts: 251
Send a message via ICQ to Jayenkai
Is it already bad on Pluses? And theres me worrying about how bad the iPhoneX might make it, what with it being buried under the bevel!!
Im currently expanding it out a bit, so should be better behaved in the next update.

...and, yeah, starting to notice that trend in the leaderboards, too. :/

Creator of many many games. (Seriously, LOADS!)
I'm currently working on building a new iOS collection after Apple decided to delete all my old games. My Daily Blog will be helping to track my progress.
10-12-2017, 09:16 AM
#8
3 on the leaderboards now - if it's any colnsolation it's kept me from even opening The Talos Principle.
10-12-2017, 12:11 PM
#9
Joined: Jan 2011
Location: Bolton, England
Posts: 251
Send a message via ICQ to Jayenkai
I’m not sure if that’s a good thing, or bad.

... I’ll assume good!

Glad you're enjoying it. If I’m only making games for a few, it’s good that the few are content!

Creator of many many games. (Seriously, LOADS!)
I'm currently working on building a new iOS collection after Apple decided to delete all my old games. My Daily Blog will be helping to track my progress.
10-14-2017, 08:30 PM
#10
Joined: Nov 2015
Posts: 1,082
So is this kind of like Spike Dislike with sheep?