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03-21-2014, 11:30 AM
#41
Joined: Sep 2013
Posts: 1,423
I'm actually really enjoying the game. It will be a huge success if you keep up the social aspect of the game. Lots of new cards & events. Keep it up!

Edit: the pricing and iap is terrible though. 2$ for 20 gems. That's 2$ for just a single revive potion. 6$ for 3? It's pretty outrageous. No one will spend money on that. It should be a 1$ for 1,000 gems which will give you 20 or so revive potions. Not 6$ for 3! Definitely needs iap tweaking.

10$ for 1 creature card is absurd. It's not even an ultra legendary card, lol. It's 10$ for a single crappy rare. Come on guys that's a no-no

Last edited by Zeillusion; 03-21-2014 at 12:09 PM.
03-22-2014, 02:10 AM
#42
Joined: Apr 2012
Posts: 115
Quote:
Originally Posted by Zeillusion View Post
I'm actually really enjoying the game. It will be a huge success if you keep up the social aspect of the game. Lots of new cards & events. Keep it up!

Edit: the pricing and iap is terrible though. 2$ for 20 gems. That's 2$ for just a single revive potion. 6$ for 3? It's pretty outrageous. No one will spend money on that. It should be a 1$ for 1,000 gems which will give you 20 or so revive potions. Not 6$ for 3! Definitely needs iap tweaking.

10$ for 1 creature card is absurd. It's not even an ultra legendary card, lol. It's 10$ for a single crappy rare. Come on guys that's a no-no
Hi!
Thank you, we'll be updating the game regularly, and we'll be adding Guilds, Chat (normal and guild) and new way of evolving your creatures in a next update pretty soon.

As per prices - some purchases are a better deal than others - for example, check 10-creature packs for crystals, they are always much better deal than single one and you'll get a guaranteed creature of high tier as well.
Also, we're giving out crystals both in single-player, quests and in PvP missions, and as a bonuses - so there shouldn't be a problem to get couple hundred at least.

03-22-2014, 03:52 AM
#43
Joined: Sep 2012
Posts: 1,449
Quote:
Originally Posted by Afftor View Post
kenken11, Zeillusion

Hi!

We've just released an update and we're currently available in US, Australia, New Zealand, Canada and testing in Russia.

What counties are you from?
We're scheduled to release world-wide no later than in a month, so don't worry, you'll be able to play the game soon!
So I am able to play this mid April?
That's great, been following this and waiting for this quite a while. Thanks
03-23-2014, 02:40 AM
#44
Joined: Apr 2012
Posts: 115
Quote:
Originally Posted by kenken11 View Post
So I am able to play this mid April?
That's great, been following this and waiting for this quite a while. Thanks
Hi!

We certainly hope so - it should all be done mid-April!

We'll keep you posted!
03-25-2014, 02:03 AM
#45
Joined: Apr 2012
Posts: 115
World Release

Hi!

We've decided not to wait until April and released Arcane Battles world-wide today!

Have a great time playing and let us know your thoughts!
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03-25-2014, 06:34 AM
#46
Joined: Sep 2012
Posts: 1,449
Quote:
Originally Posted by Afftor View Post
Hi!

We've decided not to wait until April and released Arcane Battles world-wide today!

Have a great time playing and let us know your thoughts!
Yes!
03-26-2014, 07:45 AM
#47
Joined: Apr 2012
Posts: 115
Quote:
Originally Posted by kenken11 View Post
Yes!
Let us know what you think if you'll have time.
04-22-2014, 12:36 AM
#48
Joined: Apr 2012
Posts: 115
New update

Hi, everyone!

We're launching Guilds and Chat with new version, and re-launching Events at last.

Version 2.2 is out worldwide, so check it out!
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05-15-2014, 03:23 AM
#49
Joined: Apr 2012
Posts: 115
Deal House!

Hi!

We're introducing Deal House - a way to exchange your creatures into higher levels, as well as more detailed tutorial and lots of other stuff in new 2.4 update.

Already in the store and available in all countries!

Let us know what you think!
06-08-2014, 06:27 AM
#50
Joined: Apr 2012
Posts: 115
Rifts Announcement

Hi, everyone!

Now Deal House is ready and available, we're going to do few small fixes and improvements, and we're starting our work on next major update - Rifts:
- rifts are going to be randomly generated endless dungeons with random drops (form know lists, naturally), that would allow top-level players to get a constant stream of rewards, as well as a fun way to play against most powerful bosses and test your skills
- we are planning 3 difficulty levels for rifts, that would allow both mid-level and top-level players to take part
- together with rifts we are going to introduce new kind of rewards, not seen before in terms of it's mechanics

Let us know your thoughts on that!