App description: Mega Update Sale!
Supports iPad 2nd Gen+, iPad Mini 1st Gen+, iPod Touch 5th Gen+ and iPhone 4s+ devices only.

Cubemen 2 is a fast paced, action packed, original 3D Strategy game where you use your little Cubemen units to defend and attack enemies in a range of awesome game modes including CTF, Skirmish, Territory and more.

Cubemen 2 is a fun and unique experience that most strategy buffs would do well to try at least once.
8/10 Dads Gaming Addiction

All in all this game is a very nice piece of work, being a fan of the original I am really glad to see how the series has come along!
8/10 Out Of The Box

"Cubemen 2 is another strong release for 3 Sprockets, and shows what a great developer can really do with a sequel."
9/10 - Gamers Xtreme

For the multi-player enthusiasts, you can compete in up to 6 player online Solo or Team battles against other humans or AI, for the top spot on the global rankings. Host your own online games or join other games in the easy to use game lobby.

All multi-player games are cross-platform so play OSX against iOS.

For those that prefer the single-player experience, Cubemen 2 offers 2 unique single-player game modes plus 2x Campaigns, all with online rankings so you can compete against the worlds best.

Cubemen 2 offers enough variety to satisfy everyones strategy gaming needs.

Check out the trailer...
http://www.youtube.com/watch?v=O_Oktaw8NEE

New Cubemen Original Soundtrack available at..
http://cubemen.bandcamp.com/

Play on an almost endless supply of new and exciting user generated levels, or launch the easy to use built in level editor and make and share your own. All levels are stored locally so you can play your favorites when offline.

Key Features:
Seven outstanding game modes including KOTH, Defector, CTF, Territory and Rescue!
Customisable unit skins... Play as Cowboys, Knights or even Luchadores!
Built in Level Editor to play and share your own levels (iPad only)
Customisable level themes... Choose from over 20 styles
No static towers. Move your Cubemen around the level and attack or defend at will
2 Campaigns where you compete against others for a global ranking
Up to 6 player cross-platform multi-player carnage
Find new online levels to play with a single click
Nine specialised unit types including path blockers, mines and freeze lightning
Real 3D levels with Teleporters, Healing Stations and floating platforms
Online ranking for all game modes
Teams and individual multi-player games against Humans, AI or both!
Clean, rich and simplistic visuals that keep the focus on the strategy
Over 7000 user levels to play!

*Note: Level editor is only available on the iPad.

Its TD and RTS like youve never seen or experienced before. Grab it now!

Follow 3 Sprockets on Twitter - http://www.twitter.com/3sprockets
Become a fan on Facebook - http://www.facebook.com/3Sprockets

Sanuku's comments:


06-16-2013, 04:06 AM
#81
Sounds like praise is getting big. Is it worth the bucks?

I love FPSes, so will this work for me? Anyways I will maybe buy it after my vacations.

I request an AMA of seon in Reddit.
06-16-2013, 04:33 AM
#82
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Quote:
Originally Posted by 2133 View Post
Sounds like praise is getting big. Is it worth the bucks?

I love FPSes, so will this work for me? Anyways I will maybe buy it after my vacations.

I request an AMA of seon in Reddit.
This has nothi to do with a FPS games in more like a tower defence/RTS game. But yes it's worth the money it's a great game.

06-21-2013, 11:15 PM
#83
Love to have a elite...er mode..... I keep devastating the elite level I hold several #1 scores on maps... I love the game, wish more people played online!
06-29-2013, 04:38 PM
#84
Joined: Aug 2012
Location: Texas
Posts: 37
Quote:
Originally Posted by seon View Post
We just submitted v1.1 that has some cool new features, including:
  • a new Engineer unit (can remove walls and mines)
  • new Any v Any setup teams games
  • new teams setup lobby for local games + better teams setup of online games
  • up to 6 healing stations in a level
  • 8 new achievements
  • new Big Heads visual mode
  • second defense campaign
  • smarter AI in skirmish/CTF
  • fix for oversized UI on iPod Touch devices (missing back buttons)
  • lots of bug fixes and networking improvements

Hexes? this is Cubemen!


In all seriousness, if the levels are stuck at 6 players, then hex blocks make sense for symmetry, otherwise, it would nice to be able to customize how many total player you can have, such as having 8 players, 4 players, or even 10 players. At this time, four way symmetry doesn't work very well, particularly when height limits are considered in addition to limits on the number of teleport stations and healer pads. Having at least 8 pairs of teleporters stations would definitely help.

Also, a multiplayer mode called 'Onslaught' would be interesting, with four or eight players assaulting a central AI or player that is uber powerful in comparison to any single player.
07-06-2013, 08:44 PM
#85
Domination...

I had completely devastated some online and AI and loved this view...

Any news or updates? Love this game!
Attached Images
File Type: jpg image.jpg (210.5 KB, 5 views)
07-06-2013, 09:27 PM
#86
We are submitting a minor 1.13 update next week that has more performance optimisations and hopefully a fix to the OSX launch-crash bug going around at the moment.

Right now all of our Cubemen time is being spent on porting to new platforms (some exciting news ahead). Once this is done we will be back on feature updates.

For us, the more platforms == more players == more online games and activity and more awesome user levels. Unfortunately, our new platform targets are not little ports... so it's chewing all of our allotted Cubemen time for now.

Seon Rozenblum | Director & Lead Code Monkey, 3 Sprockets
3sprockets.com | cubemen2.com | cubementd.com

"we make cool stuff for desktop, mobile & console!"
07-06-2013, 11:50 PM
#87
Quote:
Originally Posted by seon View Post
We are submitting a minor 1.13 update next week that has more performance optimisations and hopefully a fix to the OSX launch-crash bug going around at the moment.

Right now all of our Cubemen time is being spent on porting to new platforms (some exciting news ahead). Once this is done we will be back on feature updates.

For us, the more platforms == more players == more online games and activity and more awesome user levels. Unfortunately, our new platform targets are not little ports... so it's chewing all of our allotted Cubemen time for now.
Cross platform play?, or user maps at least? =D
07-06-2013, 11:52 PM
#88
There is already cross platform play between iOS, OSX (MAS) and Steam (Win, OSX & Linux).

Yes, we will continue to offer cross platform play on all platforms we port to :-)

Seon Rozenblum | Director & Lead Code Monkey, 3 Sprockets
3sprockets.com | cubemen2.com | cubementd.com

"we make cool stuff for desktop, mobile & console!"
07-28-2013, 07:21 PM
#89
I liked the graphics in this game, it is pretty fun.

All times are GMT -5. The time now is 11:41 AM.