Might as well chime in:
I never have or will buy consumable IAP. One, my device is a revolving door for games as it is. I'm not going to waste a few bucks on "progress"-gaining items for a game I might not have in a month. I'd rather save that money for games and devs that deserve it (Foursaken, Crescent Moon, quality premium games)
And two, I love the shareware/game unlock model. That's IAP done right. In terms of freemium, I have no problems grinding for a bit but I have zero patience for timers. If you're going to punish me for playing your game by making me not be able to play your game, then that game will soon be deleted. Games like Trial By Survival and Smash Bandits are steps in the right direction (IAP that removes timers and basically makes the game premium, update that removes timers).
I have no problem paying 3, 4, 5 dollars for a quality premium game. Devs who release those kinds of games respect us gamers and deserve our money and support. Now the reason I might not buy 0.99 or ask for impressions on such a low-priced game is that I usually have limited funds and every dollar counts.
Last edited by Bronxsta; 10-20-2013 at 10:14 AM..