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  #1121  
Old 04-15-2014, 11:53 AM
Fangbone Fangbone is offline
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iPad Air, iOS 7.x
 
Join Date: Oct 2012
Location: Michigan, USA
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Quote:
Originally Posted by Gov View Post
So you're all saying that the game is unplayable on A7 devices because of a few frame rate issues? Deal with it! Stop being so picky, you're just comparing over something so small... Maybe you have OCD idk.
For myself it's more about the lack of support given to this game after its release. I just can't continue to support devs that rely solely on the name of their product. I could care less about having GTA in my pocket if it means the game can't/won't be as good as intended. Just a little quality control goes a long way. This games been out for 4-5 months now and still has many of the same bugs. Like why can't they make some kind of statement on this? Maybe like "we know we messed up and we are working to get it under control". Instead we get smoke blown up our collective a$$e$.
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  #1122  
Old 04-15-2014, 12:51 PM
oldsnake oldsnake is offline
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iPhone 5, iOS 7.x
 
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I think GTA:SA will be polished,without any common bugs,and problem with A7 devices,later This year,when hit it's 10th anniversary..
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  #1123  
Old 04-15-2014, 12:56 PM
goodboyback goodboyback is offline
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Originally Posted by Fangbone View Post
For myself it's more about the lack of support given to this game after its release. I just can't continue to support devs that rely solely on the name of their product. I could care less about having GTA in my pocket if it means the game can't/won't be as good as intended. Just a little quality control goes a long way. This games been out for 4-5 months now and still has many of the same bugs. Like why can't they make some kind of statement on this? Maybe like "we know we messed up and we are working to get it under control". Instead we get smoke blown up our collective a$$e$.
Because you and I and a handful of people on this forum don't matter,We are all under the shadow of casual gamers who are just happy to see that something like this is even available for their device and have since either not touched the game or have deleted it.I have myself completed the game on my android device and don't plan on playing it again until they fix the framerate,if they do that I may consider buying the iOS version....but if they wanted to then they could have patched in these 4 months and it seems they don't care about it anyway...so..
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  #1124  
Old 04-15-2014, 12:59 PM
goodboyback goodboyback is offline
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Originally Posted by oldsnake View Post
I think GTA:SA will be polished,without any common bugs,and problem with A7 devices,later This year,when hit it's 10th anniversary..
If you are being serious here then forget about it.
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  #1125  
Old 04-15-2014, 02:20 PM
Gov Gov is offline
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You're playing on iOS. Not the best platform for bug-free gaming. Firstly the software is upgraded every 2~3 months which potentially breaks apps/games. Plus you're playing a mobile port, so expect these issues! Example an iPhone 5s doesn't give full priority to gta sa when playing the game, it needs to share memory, cache an other operations to keep the iPhone powered. Plus Apple have given a measly 1gb ram allowance, so devs can't speed up fixes, and must work out ways to combat issues with limited ram.

All you got to do, is stop complaining like everyone else and play the game. If you can't handle this and are crying like a baby and throwing your toys out the pram... Then stop playing the game and never rush to buy something like this on mobile in the future.. Expect this more often with big name apps.
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  #1126  
Old 04-15-2014, 03:51 PM
psj3809 psj3809 is offline
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iPod Touch (5th Gen), iOS 7.x
 
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Quote:
Originally Posted by Fangbone View Post
For myself it's more about the lack of support given to this game after its release. I just can't continue to support devs that rely solely on the name of their product. I could care less about having GTA in my pocket if it means the game can't/won't be as good as intended. Just a little quality control goes a long way. This games been out for 4-5 months now and still has many of the same bugs. Like why can't they make some kind of statement on this? Maybe like "we know we messed up and we are working to get it under control". Instead we get smoke blown up our collective a$$e$.
So have you contacted rockstar directly? Lots of people moan about issues but never contact the dev. The more people who contact them about this the better
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  #1127  
Old 04-15-2014, 05:08 PM
oscar123967 oscar123967 is offline
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Join Date: Aug 2012
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Quote:
Originally Posted by Gov View Post
You're playing on iOS. Not the best platform for bug-free gaming. Firstly the software is upgraded every 2~3 months which potentially breaks apps/games. Plus you're playing a mobile port, so expect these issues! Example an iPhone 5s doesn't give full priority to gta sa when playing the game, it needs to share memory, cache an other operations to keep the iPhone powered. Plus Apple have given a measly 1gb ram allowance, so devs can't speed up fixes, and must work out ways to combat issues with limited ram.

All you got to do, is stop complaining like everyone else and play the game. If you can't handle this and are crying like a baby and throwing your toys out the pram... Then stop playing the game and never rush to buy something like this on mobile in the future.. Expect this more often with big name apps.
Its been months and they still haven't fixed this one issue. The game runs perfectly fine for the iPhone 5. The game runs terribly on the iPhone 5s. War Drum expected too much from the A7 processors even though it can't handle much more than the A6. They just need to optimize the game for the A7. They haven't fixed this issue and its frustrating, plus they show no progress. That is why we are frustrated. We want to play the game, but its an extremely bumpy road and it soon becomes a job to play the game. The devs at War Drum are just frustrating. Do you understand? Should I retype this more clearly?



Oh and I wouldn't call the frustrated people babies. We all know your rep on these forums You're calling us babies? I'd say the one who has a history of arguments, who has gotten banned before, and who has pirated iAP as well, is closer to a baby than we are. We're just ranting about the situation. If you don't like that, then why not inform us to change the topic? Or just stop checking the thread. Looking back at your most recent posts on this thread, it seems like you don't even own the game or still play the game. Heck, it seems you're not in our situation at all.

We would all appreciate you leaving this thread since you are obviously making others more heated about the situation.

Quote:
Originally Posted by psj3809 View Post
So have you contacted rockstar directly? Lots of people moan about issues but never contact the dev. The more people who contact them about this the better

Sent RS Support emails, contacted them and WDS via twitter, have posted on their forums, and have contacted (kinda) WDS through email as well. Nothing. Got a typical reply from RS Support that said: We'll forward your ideas to the devs. I got no reply from WDS themselves.

Last edited by oscar123967; 04-15-2014 at 05:12 PM..
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  #1128  
Old 04-15-2014, 08:27 PM
SuperMonkey9988 SuperMonkey9988 is offline
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Join Date: Apr 2013
Posts: 33
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Quote:
Originally Posted by Gov View Post
You're playing on iOS. Not the best platform for bug-free gaming. Firstly the software is upgraded every 2~3 months which potentially breaks apps/games. Plus you're playing a mobile port, so expect these issues! Example an iPhone 5s doesn't give full priority to gta sa when playing the game, it needs to share memory, cache an other operations to keep the iPhone powered. Plus Apple have given a measly 1gb ram allowance, so devs can't speed up fixes, and must work out ways to combat issues with limited ram.

All you got to do, is stop complaining like everyone else and play the game. If you can't handle this and are crying like a baby and throwing your toys out the pram... Then stop playing the game and never rush to buy something like this on mobile in the future.. Expect this more often with big name apps.
Although it has to share memory with multiple things, it still has more than 10x as much ram free for the game than the ps2 did, and that version ran at a smooth 40+ fps, compared to my iPad mini r that runs it at less than 20. The reason everyone thought that this port was going to be great is that the previous one, vice city, was fantastic, so naturally we expected it to work out the same this time.

But I don't know why I'm wasting my time telling you this, as your only goal seems to be is to heat up the discussion, please leave if that is your intentions.
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  #1129  
Old 04-15-2014, 09:40 PM
ScornedNerdvana ScornedNerdvana is offline
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Join Date: Apr 2014
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Can anyone tell me how this is running on an original iPad Mini? Is it still crashing/draining the battery at a crazy rate still?
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