Hello Arcadians! We at Mindstorm Studios are hyped to present our newest project: Operation Geronimo! Description The Day of Deliverance has arrived, Soldier. Weve struggled for years to locate Geronimo, but weve finally found him and its up to YOU to finish the job. - General Patriot Play as tough-as-nails Colonel McFadden as you go after Public Enemy #1: Geronimo, deep in enemy territory. Use your trusty assault rifle, improvised explosives and rocket launchers to lay waste to the terrorist Elite Guard. Gameplay Overview Operation: Geronimo is a 3D, dual-stick, survival shooter in which you kill successive waves of terrorists to achieve your mission objective. This games awesome features include: The opportunity to take out Public Enemy #1 Two Modes of Gameplay - Campaign and Survival 8 Unique enemy types The Suicide bomber, Silent Assassin and more! Engaging story told through hand-drawn comic sequences. Power-ups Double Damage, Damage Shield and Speed Boost to help you survive. Video Trailer COMING SOON Some of the ideas we wanted to present were a lil' controversial so we tried our best to walk the line between fun and bad taste Looking forward to hearing feedback/views! The game is currently pending approval in the Store, we'll share a store link when it's available.
Thts Quick! or wait a min, you already knew tht he's going down? Screeniez look Good, waiting for the said vid
Dude, if anything, you should make it more like the actual event, and drop the name geronimo, as that was contoversial to native americans.
No. Do NOT change the name. Osama blows up buildings, killing hundreds of people and causing forever pain, and you're expected to change the name for Native Americans who like causing stupid conflicts? Don't do it.
@lurtz/doodle: Yeah, the name was one of those controversial things we tried to walk the line on. Tbh, I knew about the geronimo implications but we figured "it is what it is", that's what the operation was called, we're just remaking it - in a more light-hearted fashion. @crex: Not entirely accidental, we were doing concept work on the game around the time GB came out. Put the project on a backburner and then recently revived it, considering the timing was right. @ultimo: Ooo boy, the stories I could share We've got two more projects in the works that we're very excited about. We've learnt from our mistakes from previous projects (Whacksy Taxi, I'm looking at you) about not making enough of an effort on building a community for our games. We'll be really regularly in touch from here on end. The game is 'In Review' now, if (here's hoping Apple doesn't think it's too controversial) gets approved, we'll share promos for those interested in reviewing the game. Ooh and we should be sharing the video today!