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  #21  
Old 11-21-2012, 09:44 AM
strivemind strivemind is offline
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iPad (3rd Gen), iOS 6.x
 
Join Date: Aug 2010
Location: Ottawa, Canada
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Update

What's new
Quote:
**Modify the role of control and repair slow
*The physical state of difference enhanced (NORMAL ICE GAS)
+Iphone5 support
+IOS6 support
+Retina/HD support on ipad, 2048x1536 displays
-Bug Fixed
-Performance Optimization
The game does play faster, but there are still frustrating control issues. The physics feel floaty and slippery (but not in a good way), and occasionally the run button gets stuck or something and I end up running a 1/2 screen length before my character stops.

So much potential...
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  #22  
Old 11-21-2012, 09:57 AM
psj3809 psj3809 is offline
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iPod Touch (4th Gen)
 
Join Date: Jan 2011
Location: England
Posts: 5,394
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Arrrrgh, agree with Connector.

The game looks good, i re-installed it, does seem a fraction faster but its just so 'floaty' like you say. You take ages to come down after jumping, just quite strange and doesnt feel right sadly.

Hope the dev continues to play away with this, but he should look at some other platformers to witness how those characters jump/fall back down etc.

The controls i think are fine, graphics look great, just too 'floaty' and appears in slow motion sometimes the way he drifts back after jumping. Hope this gets another update in the future
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  #23  
Old 11-21-2012, 10:23 AM
ninjackid ninjackid is offline
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Sweet, I'll give this update a chance. Sad to hear the physics weren't made less floaty.
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  #24  
Old 11-21-2012, 11:08 AM
nightc1 nightc1 is online now
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iPhone 4S, iOS 6.x
 
Join Date: Oct 2012
Location: AL
Posts: 2,281
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Re-installed this to play the update. Overall the game is much improved, though it's still not exactly perfect.. the virtual dpad stick thing I haven't completely perfected yet. I need to read the description or something because it's not clear what the various powerups are for either.. is ice invincible? Still, I managed to make it pretty deep into the first level before realizing I was going to need to set aside some time to really dig into this seriously.

I think at this point it's decent. Maybe a 3.5/5 level. I think it still has some room to improve but I think I'll put some time in and see if I can't knock this one out over the long weekend.
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  #25  
Old 11-21-2012, 11:28 AM
Connector Connector is offline
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iPad (3rd Gen), iOS 6.x
 
Join Date: May 2012
Location: In the Chatroom
Posts: 9,680
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Ahh good an update, gotta reload and try this out again. So much potential this game has. Hoping for the best.
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  #26  
Old 11-21-2012, 06:05 PM
ninjackid ninjackid is offline
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Join Date: May 2010
Posts: 9,101
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Gave it another go after this update, and it's a tiny bit better, less sluggish, but that jump is still waaaay too floaty. The controls are still subpar... So much potential here, though.
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