Magisteria - Scylla Games

Discussion in 'Upcoming iOS Games' started by Charybdis, Sep 22, 2011.

  1. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
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    Kyoto, Japan

    Here is a video of my upcoming game Magisteria
    It is a turn based strategy game with a unique menuless combat system. Battles are fast and fluid, with each character requiring only 1 or 2 taps.
    It will arrive on the store within the next couple of weeks and will be free, with in app-purchases for additional teams, maps and functionality.
     
  2. Jdragoon19

    Jdragoon19 Well-Known Member

    Nov 29, 2010
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    Looks awesome but the video is kinda confusing to understand for me :p
     
  3. seanunited97

    seanunited97 Well-Known Member

    Aug 22, 2011
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    School
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    U Need testers/
     
  4. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    Reminds me of Tactical Warrior :p
     
  5. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    Cool - iOS is getting a good handfull of TBS games recently, making me VERY HAPPY. :D
     
  6. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
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    Yeah, I love TBS games :-D
    There really isnt enough of them on the store What others good ones do you know of? I like UniWar and MechoWar
     
  7. Marcus70

    Marcus70 Well-Known Member

    Dec 7, 2010
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    #7 Marcus70, Sep 23, 2011
    Last edited: Sep 23, 2011
    I like the art style and the simple controls. I really like the variety of options for the number of players, maps and terrain.

    A few other TBS I can think of are games like are Highborn and Trouble in Tin Town. Still one of my favorite TBS on my iPad has to be Wesnoth, putting well over 100 hours into the campaigns so far.
     
  8. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
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    Ah yes, Wesnoth, deserves all the praise it gets
     
  9. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    Wesnoth is just amazing, but I also love Tactical Warrior's short battles :) And who could forget Great Little War Game's "Look at him skirm!" moments :p
     
  10. Marcus70

    Marcus70 Well-Known Member

    Dec 7, 2010
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    #10 Marcus70, Sep 24, 2011
    Last edited: Sep 24, 2011
    Ok, I've played this for a while today and I have some suggestions to improve gameplay

    1- Have an option so that the players wizard does not have summon every turn.
    2- Allow the player the ability to select which character to move next.
    3- Have a zoom function. The units look to small on the iPod (they do look fine on the 2x zoom on the iPad).
    4 - Add an undo button for a player movement mistakes.

    Also could you release a paid version, with everything unlocked, on the app store in the future?
     
  11. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
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    1) There is a skip button in the top right
    2) Hmm, I though about this but it would defeat the goal of minimal user input. I tried to get away from menus because in other games there is a lot to do just to move a single unit. In this game it only takes 1 or 2 presses. However, I will think about this a bit more for the future.
    3) Zoom, yes, perhaps
    4) Undo, ditto
     
  12. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
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    By the way, the game went through the review process very quickly so it is available now :)
    Get it while it's hot!
     
  13. Marcus70

    Marcus70 Well-Known Member

    Dec 7, 2010
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    Created a new thread under the iphone / ipod section, since it's out already :)
     
  14. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
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    Kyoto, Japan
    Thanks Marcus, I appreciate it. I wasnt expecting it to to be reviewed for another week :D
     

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