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07-20-2015, 08:30 AM
Joined: Apr 2013
Posts: 328
I didn't play a lot of Tower yet, so I'm not sure if I should call this broken: it's very hard to get a decent Attack value for later floors. At one point, quite early (about floor 3x-4x) you have 25% chance to hit or lower. Which means you have to use skills and sleep stuff to hit anything. Which means chicken style until the skills are recharged. It feels like it's broken. Look at the highscore list. Mages don't need Attack, that's probably why they dominate the list.
07-22-2015, 01:46 PM
Joined: Apr 2013
Posts: 328
Anyone else got any higher than Tower Floor 173? My game crashes every time it tries to load 174.

09-17-2015, 08:49 PM
Joined: Jun 2011
Posts: 5,511
Huge update!
09-17-2015, 10:49 PM
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,519
Quote:
Originally Posted by Power Gamer View Post
I didn't play a lot of Tower yet, so I'm not sure if I should call this broken: it's very hard to get a decent Attack value for later floors. At one point, quite early (about floor 3x-4x) you have 25% chance to hit or lower. Which means you have to use skills and sleep stuff to hit anything. Which means chicken style until the skills are recharged. It feels like it's broken. Look at the highscore list. Mages don't need Attack, that's probably why they dominate the list.
Hopefully this latest update better scales the other classes in Tower.

Tim "Lord Gek" Jordan, Game Consultant
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09-20-2015, 02:19 AM
Joined: May 2012
Location: The Netherworld
Posts: 520
I'm digging the new update and I love the Tower! Ranger is definitely my favorite class by far. To be fair, though, I haven't truly played alot of the othets after I started kickin ass with the Ranger.

I just need one more sample from a boss to unlock Alchemist.
09-21-2015, 05:47 AM
Joined: Apr 2013
Location: Classified.
Posts: 1,672
I feel the archer and Mage are better than the melee classes, as they can dispatch most enemies without risking damage if played smart.
In my opinion the Alchemist is terrible- but maybe that's because I hate relying on consumables.

Melee classes seem to rely heavily on gear to make a successful build, but archers and mages seem to have consistently good runs comparatively.

Don't get me wrong, I absolutely love this game, but playing any game on an iPad in portrait mode is a real pain. I wish and optional landscape mode could be implemented!

Today is the first day of the rest of my life...but so is tomorrow...
09-21-2015, 05:04 PM
Joined: May 2012
Location: The Netherworld
Posts: 520
Quote:
Originally Posted by Duivs View Post
I feel the archer and Mage are better than the melee classes, as they can dispatch most enemies without risking damage if played smart.
In my opinion the Alchemist is terrible- but maybe that's because I hate relying on consumables.

Melee classes seem to rely heavily on gear to make a successful build, but archers and mages seem to have consistently good runs comparatively.

Don't get me wrong, I absolutely love this game, but playing any game on an iPad in portrait mode is a real pain. I wish and optional landscape mode could be implemented!
Ya hit the nail on the head about how ranged classes have better runs consistently. I'm saving up to unlock Gunslinger for the Alchemist to see how that plays. Seems like it could be something I'd like. Ranger forever tho!
09-21-2015, 07:26 PM
Joined: Apr 2013
Location: Classified.
Posts: 1,672
Quote:
Originally Posted by Retro Nug View Post
Ya hit the nail on the head about how ranged classes have better runs consistently. I'm saving up to unlock Gunslinger for the Alchemist to see how that plays. Seems like it could be something I'd like. Ranger forever tho!
One thing I do like about the alchemist is all of his load outs are interesting. Normally with other classes there's only one buff that appeals to me but for the Alchemist I can't choose between better crafting, and extra pistol or more legendaries!

I think Gunslinger would be fun, having two pistols sounds good, but I where does the speed required for reload time come in? Also what if there's an enemy next to you and you can only attack them with your explosive bullets (haven't actually tried the skill, so I could be wrong here)?

---
Was just trying out the paladin in the tower and I think he must be my favourite out of the melee classes. It was going pretty well until I refused to use either one of my heal potions or my heal spell when fighting an ogre at low health. I cri evrytim :'(

Today is the first day of the rest of my life...but so is tomorrow...
01-05-2016, 12:52 PM
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 13,848
Send a message via MSN to syntheticvoid
Just received an update with some tweaks

Spells have 'per-act drop rates', and you're not guaranteed to find all spells by the 30th floor in the tower...
The scavengers prices drop slightly every 20 floors in the tower

Some changes to classes, skills, a new spell... The usual. =oP

Nice little update. =o)
01-05-2016, 01:04 PM
Joined: Jan 2012
Location: Philippines
Posts: 21,554
I really havent played this in a while, and when i needed a roguelike itch it usually is Sproggiwood since i got it. This update seems to be a good time to load the game again.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword