I noticed, today, that all the screenshots I've taken of my game since the first day of the project are still in iPhoto. So, I put (some of) them together as a slideshow which shows the history of the project from first prototype to finished game.
Good end result >your letters are easy to see. That makes the game have a huge advantage. So many word games on iTunes are next to impossible to decipher because the letters don't pop of the page. Using red ,black and white are the best at creating good visibility. Good luck!
Thanks for the positive comments - the video is 'warts-and-all' (but I'm pretty happy with the end result).