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04-20-2013, 07:47 AM
#61
Quote:
Originally Posted by J.R. Jalapeno View Post
Tilting has never worked for me. Is tilting only used for the rocket levels or can you tilt during the main game too?
You can tilt during the main game.

Game Center: sink_or_swim
04-20-2013, 07:47 AM
#62
Quote:
Originally Posted by syntheticvoid View Post
You can tilt during the main game too... it's not required - but if you want to collect more coins, you'll need to control your rabbit by tilting.
Thanks for the reply. I hope the tilting issue gets fixed soon. I really like the game.

04-20-2013, 11:28 AM
#63
Edit: tilting issue fixed in newest update!

Last edited by AaronFarber; 04-29-2013 at 02:01 PM.
04-21-2013, 12:47 PM
#64
Hey everyone, I think I figured out the tilting issue, so I'm fixing that along with some other complaints, and I should have an update sent to Apple tonight or tomorrow morning!

Thanks for your support!
04-22-2013, 11:50 AM
#65
Hey guys, I submitted an update to Apple this morning with the following changes:

- Fixed bug preventing some users from using tilt features
- Added alternative swipe-based control scheme
- Normalized difficulty levels across different devices
- Improved tutorial by converting it to a splash page before beginning the first level
- Fixed bug preventing users from playing their own music in the background
- Improved visual indication to user of the presence of multiple levels
- Improved visual indication of the unlocking of a new level
- Added screen to indicate to player when he or she has defeated all the robots of a particular level
- Remixed music/sfx volumes
- Changed load-up splash page

Thanks to everyone for all your feedback and support! I appreciate it immensely. I'll let you know when Apple approves the update and puts it up.
04-22-2013, 05:47 PM
#66
Awesome, can't wait for the update!
04-22-2013, 05:55 PM
#67
Quote:
Originally Posted by KevinS View Post
Awesome, can't wait for the update!
Same here... Apple approve it and make it new and noteworthy fast (fingers crossed)
04-29-2013, 02:01 PM
#68
Hey everyone, my update just got approved by Apple and put on the store! The controls should work on all devices now! Thanks again to everyone for your incredibly valuable feedback.

Here's a full list of the changes:

- Fixed bug preventing some users from using tilt features
- Added alternative swipe-based control scheme
- Normalized difficulty levels across different devices
- Improved tutorial by converting it to a splash page before beginning the first level
- Fixed bug preventing users from playing their own music in the background
- Improved visual indication to user of the presence of multiple levels
- Improved visual indication of the unlocking of a new level
- Added screen to indicate to player when he or she has defeated all the robots of a particular level
- Remixed music/sfx volumes
- Changed load-up splash page
05-06-2013, 12:53 AM
#69
Joined: Sep 2012
Location: The Netherlands
Posts: 463
Sorry for being completely stupid , but how do I play this game ? Within 20 seconds I fall of the screen and the game is finished. How do I avoid falling of the screen ?
05-06-2013, 04:33 AM
#70
Quote:
Originally Posted by Breinstein View Post
Sorry for being completely stupid , but how do I play this game ? Within 20 seconds I fall of the screen and the game is finished. How do I avoid falling of the screen ?
You tap on the robots and the rabbit kicks them, you swipe down the screen and the rabbit stomps the robot below, and you tilt to get those gears and powerups. There is tap and swipe control methods and you have to kick robots on a row as they have the same use as if they were springs. This game is awesome. Just keep at it.