Universal Talisman (by Nomad Games)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Apr 30, 2014.

  1. CalinR

    CalinR Well-Known Member

    Jan 16, 2013
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    Criminal Defense Attorney
    U.S.
    #261 CalinR, Jun 13, 2015
    Last edited: Jun 13, 2015
    Lol this time I definitely found a dev screen. I can't do it again but I got it by swiping down from the top. Tried to attach the picture but it kept crashing. Three reports sent.
     
  2. Snotty128

    Snotty128 Well-Known Member

    Jul 26, 2013
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    Any tips for casting spells quickly? Some guy was whining that i was taking too long when playing a class that got two spells every turn. He wanted me to double click, so i double tapped the card, or to queue it but still got a timer.

    On that note, casting spells was a real chore. It was very hit and miss if i ended up doing what i wanted to. The ones i could queue worked ok, but the ones that relied on me reacting to something failed often. Counterspell, for example. I simply couldnt counter the spell in time. Perhaps its because my ping was a bit high, but the window to respond in a board game shouldnt reasonably be in the millisecond scale
     
  3. CanPcfstV3g

    CanPcfstV3g Active Member

    Apr 10, 2015
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    It is definitely longer than miliseconds for me. Feels like 2 seconds. I'd suggest staying on the spells tab at all times and double tap on a spell right when you want to use it. I am playing the game on an Ipad btw and never had any problems with timing spells casts.
     
  4. jaxon58

    jaxon58 Well-Known Member

    Feb 15, 2013
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    Warrington, UK
    The lo-res graphics problem has been fixed now. It doesn't require an update, because the data has changed on our server, so you may need to either re-install the game or ask it to check for updates again.
     
  5. jaxon58

    jaxon58 Well-Known Member

    Feb 15, 2013
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    Game Developer
    Warrington, UK
    We removed the invite option nearly a year ago, because we started work on cross-platform multiplayer and it was conflicting with that.
    When you create a private table, you have to enter a name. If you tell your friends to enter the same name then you should end up in the same game.
     
  6. jaxon58

    jaxon58 Well-Known Member

    Feb 15, 2013
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    Game Developer
    Warrington, UK
    Yes it was :(
    The person responsible has been taken out and shot.
     
  7. jaxon58

    jaxon58 Well-Known Member

    Feb 15, 2013
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    This is the best way to cast spells. Keep the Play Area tab open at the bottom and double-tap spells to cast them immediately when they're glowing blue, or to queue them up if they're not. Queued spells will then cast when the timing is right and there is a valid target.
     
  8. Snotty128

    Snotty128 Well-Known Member

    Jul 26, 2013
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    Thanks for the tips on casting spells. I got in a game with decent lag and most if my spells hit the target.

    I did have a problem with one spell that i couldnt queue and couldnt cast fast enough. It went something like 'cast after an adventure card has been drawn but before the player encounters it' . I didnt want to cast it unless i knew i was blocking a decent card, so i couldnt queue it. The window of oppourtunity was very small for casting the spell after the card was drawn but before it being encountered. Is it even possible without having the other player wait for you?
     
  9. Tango

    Tango Well-Known Member

    Sep 11, 2010
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    Too add some questions and suggestions to this idea, are the hi-res graphics are stored on the developers server? Is it possible to integrate into the game directly or perhaps as a Free IAP so that they are stored on the Apple servers instead? Alternatively, is there a way to back them up locally?
     
  10. CoreyB

    CoreyB Well-Known Member

    Aug 25, 2011
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    Aircraft Mechanic
    Chicago, IL
    That spell is bugged as I queded it and it just stayed until my turn came around.
     
  11. SpookyElectric1

    Oct 13, 2012
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    Game is crashing on startup. iPad Mini 2, iOS9 (Beta 2). Will the game be patched for the proper launch of iOS9?
     
  12. jaxon58

    jaxon58 Well-Known Member

    Feb 15, 2013
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    Game Developer
    Warrington, UK
    Hopefully, yes. We use a game creation engine to make Talisman, called Marmalade, and the guys who develop that engine usually fix these issues before the full release of the new OS.
     
  13. jaxon58

    jaxon58 Well-Known Member

    Feb 15, 2013
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    Game Developer
    Warrington, UK
    The Illusionist character is released today!
     
  14. athros

    athros Well-Known Member

    Nov 13, 2011
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    Colorado
    Hey jaxon, when is iOS going to see the City expansion?

    I'm really happy Nomad is continuing to support Talisman!!
     
  15. Hpmor

    Hpmor Well-Known Member

    Jan 7, 2014
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    They wrote it was submitted so could be 1-2 weeks. What about the Halloween sale for Black witch and demon, does anyone see a sale for these characters?
     
  16. athros

    athros Well-Known Member

    Nov 13, 2011
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    Where is that at? I searched for a while before posting here.
     
  17. Hpmor

    Hpmor Well-Known Member

    Jan 7, 2014
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    They twittered about it...
     
  18. athros

    athros Well-Known Member

    Nov 13, 2011
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    The one place I didn't look. *sigh* Oh well. Thanks :)
     
  19. Son of Anarchy

    Son of Anarchy Well-Known Member

    Oct 5, 2015
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    Shadow Runner
    Australia
    The City expansion is here.
     
  20. kid

    kid Active Member

    Oct 27, 2008
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    I've just updated to the latest version and the city pack says coming next and the purchase button is greyed out.
     

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