Originally Posted by Athenstean
So I doubt I'll ever make it cheaper, it's way more likely I'll increase the price with the more features I put in there. I know that A LOT of Streetsoccer fans are waiting for the tournament servers for example...
I see you still haven't budged on your price, and that's too bad. I played your game on a friends iPad the other day and was really impressed, and definitely considering purchasing. But then I see, another turn based football game, Soccer Moves, released today, for free, and while it's not the faithful classic you're offering, it's equally enjoyable.
I'm not posting this to troll you. I was impressed with your game, and think your missing out. No matter how good your game is, you can't compete with "free", even if it's really just free to try. Unfortunately (for you), anyone remotely interested in a tactical football game experience, is going to pass on your product for now, no matter how good it is, and no matter what reasons your convinced that justify your price-point. Run your game for free for a few days, you'll be surprised by the exposure and sales momentum youll get following the price drop, especially if your promo catches the attention of AppStore news outlets like TA.