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  #21  
Old 02-27-2014, 07:59 AM
d750cz d750cz is offline
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Quote:
Originally Posted by pjft View Post
Ok, then, back on track!

Ayjona, it seems you have already bought and played Avadon 2 then? How would you compare it - interface-wise, mostly - to Avadon 1?

Do we have any sort of quest-markers or possibility of annotating the map in this version?

Cheers
I have played avadon 2 several months ago on pc. Interface and political situation is same as avadon 1. Story, maps and sidequest are brand new.
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  #22  
Old 02-27-2014, 08:58 AM
Ayjona Ayjona is offline
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Quote:
Originally Posted by pjft View Post
Ok, then, back on track!

Ayjona, it seems you have already bought and played Avadon 2 then? How would you compare it - interface-wise, mostly - to Avadon 1?

Do we have any sort of quest-markers or possibility of annotating the map in this version?

Cheers
Yeah, much like d750cz says, the changes to UI and interaction are minimal, if even visible at all, with none of the improvements you seek (unless I had some kind of temporary brain shutdown, since I don't have the app available right now ).

Story- and gameplay-wise, it is much more of the same. Which is not very innovative, but kinda awesome all the same. There is also one new class, and more flexibility in player choice and story interactivity.

Quote:
Originally Posted by bilboa View Post
I'd be interested to know how much making those games support iPhones has increased their sales. Am I the outlier, or are people willing to play those games on their phones the outliers?
I too am very curious about this, especially for my own future efforts in the game design space. Initial sales figures for both KOTOR and XCOM were very good (and XCOM quickly hit Top Grossing and Top Paid charts after release, at a whopping 20 dollars. Even as an exception, that was refreshing to see), which suggests an at least enthusiastic early adoption rate, but beyond that, I haven't seen any hard numbers.

I find both XCOM and KOTOR supremely playable and enjoyable on my iPhone 5S, but much as you say, I am unsure if I am the outlier or the norm. I hope for the sake of variety and developer opportunities that I belong to the latter, but I dare not assume this is the case
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  #23  
Old 02-27-2014, 09:26 AM
iPadisGreat iPadisGreat is offline
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Installed size?

Does it still come with a built-in character editor?
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  #24  
Old 02-27-2014, 10:35 AM
Bool Zero Bool Zero is offline
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Quote:
Originally Posted by iPadisGreat View Post
Installed size?

Does it still come with a built-in character editor?
163MB installed and no to the character editor. The Avadon storyline seems more character driven and as such this particular series does not seem to offer the "create your party" option like the Avernum series does.
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  #25  
Old 02-27-2014, 01:29 PM
Lazer Kat Lazer Kat is offline
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Quote:
Originally Posted by pka4916 View Post
It just won't work for IPhone...
Some things are tiny on an Ipad due to the huge amount of items..
maybe it works on an iPhone if you have a magnifier on top of your screen lol
Agreed. Look at screenshots 3 and 5. Now imagine them on a 3.5" or 4" screen.
I wouldn't want to play this on an iPad mini, much less an iPhone.

It deserves all 9.7"
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  #26  
Old 02-27-2014, 03:43 PM
Jorlen Jorlen is online now
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iPad mini 2, iOS 7.x
 
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Quote:
Originally Posted by Lazer Kat View Post
Agreed. Look at screenshots 3 and 5. Now imagine them on a 3.5" or 4" screen.
I wouldn't want to play this on an iPad mini, much less an iPhone.

It deserves all 9.7"
I play it on a mini just fine. Occasionally, I'll select the wrong tile during combat and inventory management can take a bit longer, but that's about it.
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  #27  
Old 02-27-2014, 08:24 PM
iPadisGreat iPadisGreat is offline
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Quote:
Originally Posted by Bool Zero View Post
163MB installed and no to the character editor. The Avadon storyline seems more character driven and as such this particular series does not seem to offer the "create your party" option like the Avernum series does.
I meant the the ability to edit your character's attributes, abilities and gold. I seem to recall it was included in Avadon...
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  #28  
Old 02-27-2014, 09:43 PM
Bool Zero Bool Zero is offline
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Quote:
Originally Posted by iPadisGreat View Post
I meant the the ability to edit your character's attributes, abilities and gold. I seem to recall it was included in Avadon...
Again, you are thinking of Avernum. Avadon did not have that. There is the cheat code option but that is all...
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  #29  
Old 03-04-2014, 09:29 PM
worldcitizen1919 worldcitizen1919 is offline
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This is a top quality rpg and I'm glad I bought it. A totally different experience but much better experience than a lot if rog's floating around.

Having said that I don't think this game will be popular with mainstream ios rpg gamers because they are mostly used to larger graphics. If one thing this game could do to win over those gamers it would be to be able to zoom in to see the characters and action much more closely.

Last edited by worldcitizen1919; 03-04-2014 at 10:47 PM..
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  #30  
Old 03-05-2014, 07:10 AM
iPadisGreat iPadisGreat is offline
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Quote:
Originally Posted by Bool Zero View Post
Again, you are thinking of Avernum. Avadon did not have that. There is the cheat code option but that is all...
So does Avadon 2 have cheat codes like Avadon?
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